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Terasology
/
Lost
An adventure gameplay module filled with traps and puzzles.
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refactor: component field visibility public
#42
jdrueckert
closed
10 months ago
0
Increase Lava Damage
#41
jdrueckert
opened
1 year ago
0
feat(gestaltv7-eventsystem): Migration Event and @ReceiveEvent to gestalt's
#40
DarkWeird
closed
2 years ago
0
fix(ecs-gestalt): Migrate Components to gestalt's Components.
#39
DarkWeird
closed
3 years ago
0
refactor: adjust for restructured Health v2.0.0-SNAPSHOT
#38
skaldarnar
closed
3 years ago
0
chore: migrate off of engine package
#37
pollend
closed
3 years ago
0
fix: initialize `hutPosition` vector to enable level spawning
#36
skaldarnar
closed
3 years ago
1
feat(JOML): cleanup imports
#35
pollend
closed
3 years ago
0
feat(JOML): migrate remaining occurrences
#34
skaldarnar
closed
3 years ago
0
feat(JOML): migrate with Polyworld
#33
pollend
closed
3 years ago
1
chore(JOML): migrate `world.viewer.picker.*`
#32
skaldarnar
closed
3 years ago
0
feat(JOML): migrate WorldGenerator#getSpawnPosition
#31
pollend
closed
3 years ago
0
feat(JOML): migrate LostPortalSystem
#30
pollend
closed
3 years ago
0
Update module.txt
#29
sanidhyaanand
closed
3 years ago
0
feat(JOML): migrate world generation
#28
jdrueckert
closed
3 years ago
0
feat(JOML): migrate structured template
#27
pollend
closed
3 years ago
0
feat(JOML): migrate player spawn component and logic
#26
pollend
closed
3 years ago
0
feat(JOML): align with changes in `StructureTemplates`
#25
jdrueckert
closed
3 years ago
0
feat: Replace SurfaceHeightFacet with SurfacesFacet and ElevationFacet
#24
4Denthusiast
closed
3 years ago
0
Created README.md
#23
aRealCyborg
closed
3 years ago
0
refactor: adjust to renaming of PolyWorld's graph.Region >>> GraphRegion
#22
skaldarnar
closed
3 years ago
0
Add irregularities to the world generation
#21
meetcshah19
opened
4 years ago
2
Add sound cues to guide the player
#20
meetcshah19
opened
4 years ago
0
Make mcq button doors compatible with Structure Templates
#19
meetcshah19
opened
4 years ago
0
Make a base for challenges spawning mid-air
#18
meetcshah19
opened
4 years ago
0
Rework the clue in the hut book
#17
meetcshah19
opened
4 years ago
1
feat(JOML): migrate action event
#16
pollend
closed
4 years ago
0
feat: Asset improvements and lore changes
#15
meetcshah19
closed
3 years ago
3
gestalt v7
#14
DarkWeird
closed
3 years ago
1
feat migrate nui version/1.x
#13
pollend
closed
4 years ago
0
Asset changes according to the reworked lore #3
#12
meetcshah19
closed
4 years ago
1
Spawn levels upon entering suitable biome #2
#11
meetcshah19
closed
4 years ago
3
feat: New world generation for Lost
#10
meetcshah19
closed
4 years ago
0
NullPointerException for generating Flora
#9
pollend
closed
4 years ago
3
WIP : Lost Remake
#8
meetcshah19
closed
4 years ago
3
WIP : Lost Remake
#7
meetcshah19
closed
4 years ago
1
feat: add `CoreRendering` dependency
#6
jdrueckert
closed
4 years ago
0
chore: update core (spring cleanup)
#5
jdrueckert
closed
4 years ago
0
chore: use pickaxe from coreitems
#4
jdrueckert
closed
4 years ago
0
Update to use CoreBlocks
#3
Qwertygiy
closed
4 years ago
0
Remove setting liquid data on blocks
#2
syntaxi
closed
5 years ago
0
Create a README.md file
#1
smsunarto
closed
3 years ago
3