Open Baeligg opened 2 weeks ago
The printout is here: https://github.com/Tercioo/Details-Damage-Meter/blob/a7d118d44d48a49c9a1b895e6afcb01736f92355/core/parser.lua#L5772
Seems like a debug-printout that was accidentally left in.
It does it with only one preservation evoker as well. I've seen this with both myself and a friend.
Commented out line 5772 and 5810 last night to disable the message, and am surprised this got pushed to release.
It does it with any one evoker period. Did it while on my devoker in every instance without a second, and did it while on a non-evoker that had only one otherwise.
Maybe this will seem ignorant, but this hardly seems like something to be surprised about. Programming is a lot of work and even something simple as one singular character can make or break something. No biggie. In fact, the phrasing makes me chuckle. Yonk.
this is already fixed on latest alpha, correct?
------ Original Message ------ From "thefowles1" @.**@.>> To "Tercioo/Details-Damage-Meter" @.**@.>> Cc "Subscribed" @.**@.>> Date 08-Nov-24 7:13:42 PM Subject Re: [Tercioo/Details-Damage-Meter] "only one evoker, yonk bombardments ok" printout whenever combat starts with an Augmentation Evoker in group (Issue #862)
It does it with any one evoker period. Did it while on my devoker in every instance without a second, and did it while on a non-evoker that did not have another otherwise.
Maybe this will seem ignorant, but this hardly seems like something to be surprised about. Programming is a lot of work and one singular character can make or break something. No biggie. In fact, the phrasing makes me chuckle. Yonk.
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Game and Details! version Retail, Details VTC 13819 release 11.0.5
Describe the bug
Steps to Reproduce (what did you do to make the bug happen): Enter combat in a group with an Augmentation Evoker, possibly only in instances Edit: Any evoker apparently, wasn't doing it at first on my devastation but now it is
Result (what happens when you follow the steps above): Printout "only one evoker, yonk bombardments ok: (Evoker's name) Player-(series of numbers and letters)"
Expected (what you think the expected behavior would be when following the steps): Not that
When the bug started (a date, wow path release, details update, etc)? Most recent update
Additional information: Tested with only Details enabled as well. Combat log included, dunno if it'll matter
Lua Error Post here lua errors, if you aren't getting any, use /console scriptErrors 1 No LUA errors
Screenshots
Combat Log WoWCombatLog-110724_214756.txt
Other Information If necessary, add more info here.