Terkwood / BUGOUT

AI-driven, Multiplayer Go/Weiqi/Baduk for the web 🐛🤖🦀♟
https://go.terkwood.farm
MIT License
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KataGo makes poor choices at end of game when player passes #459

Open Terkwood opened 3 years ago

Terkwood commented 3 years ago

It fills spaces that no human would fill, then loses by half a point

So far observed on 9x9s against KataGo 1,2,3, 4 stars

Do newer versions suffer from this? See #269

Terkwood commented 3 years ago

We changed the katago neural net to what's recommended in the docs (closing #269). Not sure yet if it helped with this issue

Terkwood commented 3 years ago

With upgraded neural net, there is no progress here. User can still easily beat the AI with a certain strategy

Maybe the AI passes when passing is the right move for both players. Human user plays dead stones to take up space, which are all eaten. That is why KataGo loses