TerraFirmaCraft / TerraFirmaCraft

Survival Mode as it Should've Been
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tfc:item_heat tag causing problems with Applied Energistics 2 #2783

Closed adventurerok closed 3 weeks ago

adventurerok commented 2 months ago

I am playing on a modpack which includes TFC and AE2, and we have some issues with some items (particularly ingots and a few other items) not stacking when autocrafting them. (The autocrafted items don't stack with the non autocrafted ones).

The cause seems to be that the non autocrafted items have the NBT tag

{"tfc:item_heat": {heat: 0.0f, ticks: 0L }}

while the autocrafted items (with gregtech machines) do not get this tag.

as confirmed by using the /data get entity @s SelectedItem command:

2024-09-08_19-44

Feels to me like this tag should be removed from items which are not hot?

Minecraft version is 1.20.1. Terrafirmacraft version is 3.2.7

alcatrazEscapee commented 2 months ago

The autocrafted items should have this tag, I do not know what gregtech is doing that is preventing them from instantiating and having capabilities. To be clear:

In the tfc client config, enableDebug can be used to show the capability NBT separately from the stack NBT. Without any further information this seems like gregtech doing something wrong to create these stacks without a capability.

alcatrazEscapee commented 3 weeks ago

Without any further information this isn't solvable on our end, we're doing everything correctly as it seems. See also the linked issue