Closed SaveTheJohnDoe closed 2 years ago
disable "custom features" in TF's misc settings
Ah cheers! Will the custom features disable other stuff as well? Can't seem to find more info on the documentation apart from the tooltip which mentions the trees. Not too bothered with those as I got dynamic trees to handle those.
Another alternative to avoid having to disable custom features, is to dive into the .jar file itself and delete the ore generation of Terraforge. Doing so avoids any potential conflicts with mods mthat alter ore generation. This does however mean that you can't use the mod in a public modpack because curseforge will download the original file instead of the one you modified.
...is to dive into the .jar file itself and delete the ore generation...
Or just include a datapack with your modpack that overrides those files and sets the biome to something like minecraft::void
so that it doesn't apply to any other biomes.
{
"biomes": ["minecraft:void"],
"match": [],
"transform": {}
}
Terraforged implements its own vanilla oregen - https://github.com/TerraForged/TerraForged/blob/dcbefa931c5e9b16e6fbc6b333f3dd1bce27dc3c/src/main/java/com/terraforged/mod/data/gen/feature/Ores.java
Is there a way to disable this to avoid conflict with oretweaker when implementing ores at a modpack level? See https://github.com/EwyBoy/OreTweaker/issues/39 for terraforged influence on oretweaker, it overrides the vein size, spawn rate and max Y levels for vanilla ores.