Closed sporksmith closed 8 months ago
One technical note:
Generate toki pona language files Generated in-game using the translator tools.
The in-game sync tools aren't really meant for generating initial versions of the language files - just for syncing changes from English to existing language files - but it almost works to create fresh files for a new language. You're just missing numbers.xml
, and also, meta.xml
was filled with details from a random language. So you'd still need to copy numbers.xml
from English. Maybe the sync tool should account for filling empty folders like that - it's so close to working, and another translator actually did the same thing earlier.
That said, have fun translating! :)
@Daaaav thanks! Yeah initially I'd only read the programmer's README, incorrectly expecting to have to modify a list of locales somewhere in the code to add a whole new one. When I read about the sync tool I thought huh, maybe that'll work, and indeed it mostly did :)
Later I saw the instructions to copy the en
folder in the translator's README. Maybe it'd be worth duping those instructions in the programmer's README...
I'll probably just start over doing it the recommended way.
Ah, I think that's something that we could clarify in the programmer's README as well then.
I'm tinkering with doing this for toki pona :). As you suggest I don't have any expectation that it'll get merged, but figured I'd drop an FYI.
Here's the branch I just started: https://github.com/sporksmith/VVVVVV/tree/toki-pona
From Sonja Lang's official site:
I'm not an expert in toki pona, though who knows maybe I'll end up getting some interest from experts to help out. This is just a fun exercise and side-project for me.