This fixes a minor issue where if you had a zip in the levels list, but then removed it, it would still show up in the levels list after reloading it (if you also had a .vvvvvv file named the same as in the zip) even though it shouldn't.
Thankfully, this didn't lead to a memory leak or duplicate zip mounts or anything like that, because PhysFS ignores mounting a zip if it's already mounted.
This also didn't result in a level entry from a zip persisting after removal after reloading the levels list, because the entry would be gone due to the .vvvvvv file not being found.
Legal Stuff:
By submitting this pull request, I confirm that...
[x] My changes may be used in a future commercial release of VVVVVV
[x] I will be credited in a CONTRIBUTORS file and the "GitHub Friends"
section of the credits for all of said releases, but will NOT be compensated
for these changes unless there is a prior written agreement
This fixes a minor issue where if you had a zip in the levels list, but then removed it, it would still show up in the levels list after reloading it (if you also had a
.vvvvvv
file named the same as in the zip) even though it shouldn't.Thankfully, this didn't lead to a memory leak or duplicate zip mounts or anything like that, because PhysFS ignores mounting a zip if it's already mounted.
This also didn't result in a level entry from a zip persisting after removal after reloading the levels list, because the entry would be gone due to the
.vvvvvv
file not being found.Legal Stuff:
By submitting this pull request, I confirm that...
CONTRIBUTORS
file and the "GitHub Friends" section of the credits for all of said releases, but will NOT be compensated for these changes unless there is a prior written agreement