A number of reports of this one since launch, at least half a dozen. One person encountered the issue on PC and sent a stack trace!
--------------------------------------
filename: diceydungeons
package: com.terrycavanaghgames.diceydungeons
version: v2.0 / 1.0 (mod API)
sess. ID: dicey_dungeons_2022-07-07_19'17'04
started: 2022-07-07 19:17:04
--------------------------------------
crashed: 2022-07-07 20:04:48
duration: 00:47:43
error: ERROR in callscenemethod(Barterstate,update) static : Null Object Reference, stack =
Called from states.Barterstate.update (states/Barterstate.hx line 152)
Called from Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)
stack:
haxegon.Scene.callscenemethod (haxegon/Scene.hx line 93)
haxegon.Scene.update (haxegon/Scene.hx line 53)
haxegon.Core.doupdate (haxegon/Core.hx line 265)
haxegon.Core.onEnterFrame (haxegon/Core.hx line 178)
starling.events.EventDispatcher.__invokeEvent (starling/events/EventDispatcher.hx line 184)
starling.events.EventDispatcher.dispatchEvent (starling/events/EventDispatcher.hx line 144)
starling.display.DisplayObject.dispatchEvent (starling/display/DisplayObject.hx line 778)
starling.display.DisplayObjectContainer.broadcastEvent (starling/display/DisplayObjectContainer.hx line 456)
starling.display.Stage.advanceTime (starling/display/Stage.hx line 108)
starling.core.Starling.advanceTime (starling/core/Starling.hx line 469)
starling.core.Starling.nextFrame (starling/core/Starling.hx line 455)
starling.core.Starling.onEnterFrame (starling/core/Starling.hx line 682)
openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)
openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)
Thankfully, the issue only seems to happen first time around - if you reload your game, it works fine.
A number of reports of this one since launch, at least half a dozen. One person encountered the issue on PC and sent a stack trace!
Thankfully, the issue only seems to happen first time around - if you reload your game, it works fine.