Teshynil / combatready

Combat ready indicator to remind players of their turn, as well as time taken.
GNU General Public License v3.0
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Request: Compatability with Savage Worlds Game System #1

Closed Teshynil closed 2 years ago

Teshynil commented 2 years ago

Original Issue #26 by HeplMeh

I'm not sure if it's possible but is there a way you can make Combatready work with the Savage Worlds Game System? The issue is, unlike in DnD, at the start of every combat round new initiative rolls are made in Savage Worlds and Combatready seems to automatically select the first token that was listed in the previous round as opposed to the new rounds token order. Obviously, knowing who the next actor will be in the next round is impossible, but if there was a way to mark the current players turn after each rounds roll, that would be great.

Teshynil commented 2 years ago

Taken care with 1.3.0