Does this do the thing vanilla 1.7 caves do, where it doesn't generate for the entire chunk if it encounters water?
I keep coming across big chunks of no cave where it feels like there should be a cave, and spectator shows water pretty nearby.
This feature always bothered me in 1.7. If your caves are also abiding by it, could you just generate a wall between the cave and water instead, so it feels more natural?
Does this do the thing vanilla 1.7 caves do, where it doesn't generate for the entire chunk if it encounters water? I keep coming across big chunks of no cave where it feels like there should be a cave, and spectator shows water pretty nearby. This feature always bothered me in 1.7. If your caves are also abiding by it, could you just generate a wall between the cave and water instead, so it feels more natural?