Test-Account666 / LethalCompany-TestAccountFixes

All my fixes in one mod
MIT License
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[v55] [Error : Unity Log] NullReferenceException #4

Open CoolLKKPS opened 1 week ago

CoolLKKPS commented 1 week ago

[13:21:02.2145376] [Info : Unity Log] startofround: 3; 0 [13:21:02.2145376] [Info : Unity Log] Playing time of day music [13:21:07.4009762] [Info : Unity Log] clip index: 8; current planet: 71 Gordion [13:21:07.4009762] [Info : Unity Log] Current ship ambience clips length: 12 [13:21:20.6665846] [Info : Unity Log] Disconnecting and setting networkobjects to destroy with owner [13:21:20.8565983] [Info : Unity Log] Shutting down and disconnecting from server. Is host?: True [13:21:20.8988329] [Warning:Better Lobbies] 4, 0 [13:21:20.8988329] [Info : Unity Log] Disconnect callback called [13:21:20.9001766] [Warning:Better Lobbies] True [13:21:20.9001766] [Warning:Better Lobbies] 0 [13:21:20.8988329] [Info : Unity Log] Is server: True; ishost: True; isConnectedClient: False [13:21:20.8988329] [Info : Unity Log] Disconnect callback called in gamenetworkmanager; disconnecting clientId: 4 [13:21:20.9001766] [Info : Unity Log] Client disconnected from server [13:21:20.9117799] [Info : Unity Log] Calling OnPlayerDC! [13:21:20.9117799] [Info : Unity Log] Shutdown is in progress, returning [13:21:20.9148438] [Info : Unity Log] Calling OnPlayerDC! [13:21:20.9148438] [Info : Unity Log] Shutdown is in progress, returning [13:21:20.9148438] [Info : Unity Log] Disconnect callback from networkmanager in gamenetworkmanager [13:21:21.0214884] [Error : Unity Log] NullReferenceException Stack trace: TestAccountFixes.Fixes.DogSound.Patches.PlayerControllerBPatch.CheckForSilentSprint (GameNetcodeStuff.PlayerControllerB __instance) (at ./Fixes/DogSound/Patches/PlayerControllerBPatch.cs:71) (wrapper dynamic-method) GameNetcodeStuff.PlayerControllerB.DMD(GameNetcodeStuff.PlayerControllerB)

[13:21:21.0224998] [Error : Unity Log] NullReferenceException Stack trace: TestAccountFixes.Fixes.DogSound.Patches.PlayerControllerBPatch.CheckForSilentSprint (GameNetcodeStuff.PlayerControllerB __instance) (at ./Fixes/DogSound/Patches/PlayerControllerBPatch.cs:71) (wrapper dynamic-method) GameNetcodeStuff.PlayerControllerB.DMD(GameNetcodeStuff.PlayerControllerB)

[13:21:21.0234732] [Error : Unity Log] [Dissonance:Network] (13:21:21.023) EventQueue: Exception invoking event handler: System.NullReferenceException at (wrapper managed-to-native) UnityEngine.Transform.get_childCount(UnityEngine.Transform) at UnityEngine.Transform+Enumerator.MoveNext () [0x00001] in :IL_0001 at TalkingHeads.Util.UtilExtensions.FindComponentInChildren (UnityEngine.Transform transform, System.String name) [0x00045] in <23d36f39b95b4ac29dd967646a35feaa>:IL_0045 at TalkingHeads.VoiceChatPatch.TalkingPlayer..ctor (GameNetcodeStuff.PlayerControllerB player, Dissonance.VoicePlayerState voice) [0x00021] in <23d36f39b95b4ac29dd967646a35feaa>:IL_0021 at TalkingHeads.VoiceChatPatch.TalkingPlayer.CreateVoicePlayer (Dissonance.VoicePlayerState state) [0x00050] in <23d36f39b95b4ac29dd967646a35feaa>:IL_0050 at TalkingHeads.VoiceChatPatch.VoicePatchPatch.OnPlayerStoppedSpeaking (Dissonance.VoicePlayerState state) [0x00007] in <23d36f39b95b4ac29dd967646a35feaa>:IL_0007 at Dissonance.DissonanceComms.Net_PlayerStoppedSpeaking (System.String player) [0x00040] in <71dd734e1ae34dcbb7fcdfa8af2afae2>:IL_0040 at Dissonance.Networking.BaseCommsNetwork5[TServer,TClient,TPeer,TClientParam,TServerParam].OnPlayerStoppedSpeaking (System.String obj) [0x0000a] in <71dd734e1ae34dcbb7fcdfa8af2afae2>:IL_000A at Dissonance.Networking.Client.EventQueue.InvokeEvent[T] (T arg, System.Action1[T] handler) [0x00003] in <71dd734e1ae34dcbb7fcdfa8af2afae2>:IL_0003

Test-Account666 commented 1 week ago

Did you close the game using Alt+F4?

CoolLKKPS commented 1 week ago

nope