TestRunnerSRL / bizhawk-co-op

Syncs inventory, ammo, and more of multiple players for a coop experience
GNU Lesser General Public License v3.0
56 stars 41 forks source link

Dev v3.12.3 Coop Crashing on approaching chest #22

Open pakkunlizardx opened 5 years ago

pakkunlizardx commented 5 years ago

We've updated our Ocarina of Time.lua for 3.0 in our bizhawk-co-op folders and still continue to have issues. Had no issues prior to 3.0 so I'm thinking it's the lua. Everything is done with Bizhawk 2.3 if that matters.

When testing using the same Multiplayer Seed: If I don't have lua open I can open chests. If I have lua open and don't have other players in my room I can open chests. If there is at least one other player in my room, my game crashes upon approaching a chest.