Closed Venat333 closed 6 months ago
Bugged out version:
Normal version:
Seems to happen with any format, not just PNG.
The image imports correctly when it has been processed by another DDS handler (ie, Gimp) and the image has mipmaps.
This issue has been fixed, was caused by https://github.com/TexTools/xivModdingFramework/issues/51 (The data loss at least)
The paintings not being the in-game ones is noted, but not sure where those tex files would live either to add them to the UI list.
Importing .png in any housing/painting cuts the .png image in halve.
Also housing/painting isn't housing picture images. Its the UI images for sightseeing. Replacing those images doesn't change the housing pictures.