TexTools / FFXIV_TexTools_UI

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[Bug]: #279

Closed BangCockk closed 9 months ago

BangCockk commented 9 months ago

Expected behavior?

/

Actual behavior?

/

Steps to reproduce the problem

1./ 2. 3. 4. 5. ...

Error messages?

System.AggregateException: One or more errors occurred. ---> System.ArgumentException: An item with the same key has already been added. at xivModdingFramework.Exd.FileTypes.Ex.d21.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at xivModdingFramework.Items.Categories.Gear.d8.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at xivModdingFramework.Cache.XivCache.d41.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at xivModdingFramework.Cache.XivCache.d40.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at xivModdingFramework.Cache.XivCache.<>cDisplayClass30_0.<b0>d.MoveNext() --- End of inner exception stack trace --- at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken) at xivModdingFramework.Cache.XivCache.RebuildCache(Version previousVersion, CacheRebuildReason reason) at xivModdingFramework.Cache.XivCache.SetGameInfo(GameInfo gameInfo, Boolean enableCacheWorker) at FFXIV_TexTools.MainWindow..ctor(String[] args) at FFXIV_TexTools.App.OnStartup(StartupEventArgs e) at System.Windows.Application.<.ctor>b1_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) ---> (Inner Exception #0) System.ArgumentException: An item with the same key has already been added. at xivModdingFramework.Exd.FileTypes.Ex.d21.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at xivModdingFramework.Items.Categories.Gear.d8.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at xivModdingFramework.Cache.XivCache.d41.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at xivModdingFramework.Cache.XivCache.d40.MoveNext() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at xivModdingFramework.Cache.XivCache.<>cDisplayClass30_0.<b__0>d.MoveNext()<---

What aspect of FFXIV TexTools were you using, and what Item were you interacting with?

Component: (Full model viewer, Item Converter, Importer, Modpack Creator (and which one), etc) Item: (Gear, Race, Furnishing, etc)

Has this has been confirmed as an actual bug?

Squall-Leonhart commented 9 months ago

not a valid report, and most likely bad game data