Closed helpful-fox-senko-san closed 4 months ago
I was left unsupervised so I parallelized model preview texture stuff and data decompression as well.
https://github.com/TexTools/FFXIV_TexTools_UI/pull/287 should be merged as well as part of the parallelization changes.
Using d1068e0001_top_v0
as a benchmark, item click -> model preview load times on my CPU are down from ~5 seconds to ~1 second.
If you don't feel comfortable with the parallelization stuff feel free to just cherry-pick the model stuff I don't mind uwu
Rendering for a lot of legacy models is dependent on proper detection of Specular textures somewhere else in the code. They will look OK once that is fixed.
All of the new demi-human models are strangely washed out looking. There's something significant about them that is being missed right now.