TexTools / xivModdingFramework

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Update model previews for Dawntrail #65

Closed helpful-fox-senko-san closed 4 months ago

helpful-fox-senko-san commented 4 months ago

Rendering for a lot of legacy models is dependent on proper detection of Specular textures somewhere else in the code. They will look OK once that is fixed.

All of the new demi-human models are strangely washed out looking. There's something significant about them that is being missed right now.

helpful-fox-senko-san commented 4 months ago

I was left unsupervised so I parallelized model preview texture stuff and data decompression as well.

https://github.com/TexTools/FFXIV_TexTools_UI/pull/287 should be merged as well as part of the parallelization changes.

Using d1068e0001_top_v0 as a benchmark, item click -> model preview load times on my CPU are down from ~5 seconds to ~1 second.

If you don't feel comfortable with the parallelization stuff feel free to just cherry-pick the model stuff I don't mind uwu