We want to make Texture build with recent tools like Xcode 15. Part of this is bumping the minimum supported OS to iOS 14.
I only removed the dead code (i.e. code gated on versions older than iOS 14). There are still some warnings about outdated APIs in use, but they are non-trivial changes to fix. Also, several of the examples rely on remote media (images or videos) that no longer exist. If they were trivially fixable, I fixed them. If not, I left them.
Test plan
Run all the examples and verify it works as I expect. Run all the unit tests and make them pass.
Summary
We want to make Texture build with recent tools like Xcode 15. Part of this is bumping the minimum supported OS to iOS 14.
I only removed the dead code (i.e. code gated on versions older than iOS 14). There are still some warnings about outdated APIs in use, but they are non-trivial changes to fix. Also, several of the examples rely on remote media (images or videos) that no longer exist. If they were trivially fixable, I fixed them. If not, I left them.
Test plan
Run all the examples and verify it works as I expect. Run all the unit tests and make them pass.