Describe the bug
The ground textures for The Rift section of the map seem to be broken, resulting in a weird orange and green clay mess that turns black if you're more than a few feet away.
To Reproduce
Go to the Rift
Expected behavior
It seems like for some reason the base texture is missing and it's only drawing the normalmap.
Additional context
I actually kind of really like the orange and green tones, it makes the area look very unique, but at the same time it kind of looks awful due to them turning black at any kind of distance.
Describe the bug The ground textures for The Rift section of the map seem to be broken, resulting in a weird orange and green clay mess that turns black if you're more than a few feet away.
To Reproduce Go to the Rift
Expected behavior It seems like for some reason the base texture is missing and it's only drawing the normalmap.
Screenshots https://cdn.discordapp.com/attachments/681651975686979613/692138870967500820/unknown.png https://cdn.discordapp.com/attachments/681651975686979613/692849005666762802/unknown.png
Additional context I actually kind of really like the orange and green tones, it makes the area look very unique, but at the same time it kind of looks awful due to them turning black at any kind of distance.