Teylor-SG / RGE-Bug-Reports

0 stars 0 forks source link

The Rift ground textures are seemingly broken #2

Closed Teacyn closed 4 years ago

Teacyn commented 4 years ago

Describe the bug The ground textures for The Rift section of the map seem to be broken, resulting in a weird orange and green clay mess that turns black if you're more than a few feet away.

To Reproduce Go to the Rift

Expected behavior It seems like for some reason the base texture is missing and it's only drawing the normalmap.

Screenshots https://cdn.discordapp.com/attachments/681651975686979613/692138870967500820/unknown.png https://cdn.discordapp.com/attachments/681651975686979613/692849005666762802/unknown.png

Additional context I actually kind of really like the orange and green tones, it makes the area look very unique, but at the same time it kind of looks awful due to them turning black at any kind of distance.

jdsmith2816 commented 4 years ago

For now disable the Landscapes - Cathedral Concept - LODGen Textures mod in left pane of MO2.

Issue will be closed when v2.0.1 is released

jdsmith2816 commented 4 years ago

Looks like I don't have the ability to close issues.