Closed DefinetlyNotAI closed 3 weeks ago
Oh, you are right. It makes sense to make it time based instead of FPS based.
Oh, you are right. It makes sense to make it time based instead of FPS based.
Im not good with C, so i guess you are right, if you did use fps based timing, it wont be that functional, as flipper doesnt run at high fps...
Thanks :)
But I was a total accident to discover the feature... maybe advertise it??
I've identified an issue where Flipper app frame rate (FPS) varies depending on where you launch it from. Launching from the "Favorites" menu seems stable, but starting from the "All Apps" menu causes text flickering. Due to time limitations, a fix can't be implemented right now. This issue will remain open until I have a chance to address it myself or someone from the community volunteers to help. Thanks for reporting it!
You are correct, it seems that if i have opened it from the fav tab, its stable, if i open it from the apps its flickerish and from the browser 50/50
When you speak with the flipper using Middle Button, the speech is weird and inconsistant... it quickly loops back and doesnt seem ok... and moves very fast...
Maybe remove the loop feature? Or make it wait a certian period before removing/looping his speech, or waits until another button press is made?