Closed GoogleCodeExporter closed 8 years ago
[deleted comment]
[deleted comment]
I'm putting other stuff here, related to this.
3) Nick text above cars (multiplayer)
4) A list of opponents (also ghost), and distance to them.
This could be just a simple point to point distance, better way could be
complicated and this would suffice for start.
Original comment by Cry...@gmail.com
on 22 Dec 2011 at 7:33
Done: 1) Show ghost car in minimap
also for remote cars, but this works only with not zoomed or rotated minimap, until issue #130 is solved.
Done: 4) A list of opponents (also ghost), and distance to them.
But needs some tweaks to look better.
Original comment by Cry...@gmail.com
on 26 Dec 2011 at 3:12
Done: 3) Nick text above cars (multiplayer)
Original comment by Cry...@gmail.com
on 17 Mar 2012 at 8:47
Time difference at checkpoints
Original comment by Cry...@gmail.com
on 8 Apr 2012 at 9:20
This would be nice, but I have rather no idea how to handle this.
We have distance to opponents, maybe using some (which, their?) velocity we
could get time from it, but it would change too much.
Original comment by Cry...@gmail.com
on 17 Jun 2012 at 8:01
Original comment by Cry...@gmail.com
on 17 Jun 2012 at 8:24
I'm closing this, will add it to checkpoints issue, since I think the only way
to have it is with new checkpoints implementation that traces car pos on road
spline.
Original comment by Cry...@gmail.com
on 1 Jul 2012 at 7:00
Original issue reported on code.google.com by
tapiovie...@gmail.com
on 1 Nov 2011 at 8:11