Closed GoogleCodeExporter closed 8 years ago
Suggested solution:
- Do NOT use setNamedAutoConstant("time", ACT_TIME)
- every frame, use setNamedConstantFromTime("time", 1), but only if game isn't
paused
Original comment by scrawl...@gmail.com
on 14 Nov 2011 at 1:11
I think it's cool that they do, maybe we shouldn't stop it. You can actually
see wind when paused, when driving it's not easy.
Original comment by Cry...@gmail.com
on 14 Nov 2011 at 6:21
I think I agree with CryHam. Only reason I can see for disabling it would be to
conserve resources in order to make menu more fluid should the user have
cranked the settings too high, but I don't think the wind is that demanding.
Also, the suggested solution wouldn't even help at this as it would still
calculate everything in the shaders, just with constant time.
Original comment by tapiovie...@gmail.com
on 14 Nov 2011 at 7:42
So, I'm closing, it's not an issue, it's undesired feature.
Original comment by Cry...@gmail.com
on 15 Nov 2011 at 5:57
Original issue reported on code.google.com by
scrawl...@gmail.com
on 13 Nov 2011 at 6:48