Closed GoogleCodeExporter closed 8 years ago
3. shadow type "Normal" has heavy artifacts - flickering badly on some rocks,
shadow caster alpha not working on e.g. asphalt pipes, maybe more...
Original comment by scrawl...@gmail.com
on 3 Dec 2011 at 7:10
2 was caused by this commit:
https://github.com/stuntrally/stuntrally/commit/6e67b8a07ab176d3807a68c847d20ac3
be0677b4
Original comment by scrawl...@gmail.com
on 3 Dec 2011 at 9:17
4. distant terrain has darker shadow (again?)
Original comment by scrawl...@gmail.com
on 3 Dec 2011 at 9:25
2-4 are fixed and 1 went away after restart. looks like a paged geom material
issue.
Original comment by scrawl...@gmail.com
on 3 Dec 2011 at 10:17
Original issue reported on code.google.com by
scrawl...@gmail.com
on 3 Dec 2011 at 2:58