Th3Ya0vi / vdrift-ogre

Automatically exported from code.google.com/p/vdrift-ogre
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Objects (static) #137

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Static objects (meshes) on track - houses, concrete constructions, etc.
Anything with .mesh that can be inserted (moved and rotated in editor). 
Probably separate mesh for bullet static collision, need to get btOgre working 
with this.

Original issue reported on code.google.com by Cry...@gmail.com on 9 Feb 2012 at 10:30

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago
Ok, btOgre trimesh creation works now (the other axes problem).

Original comment by Cry...@gmail.com on 19 Apr 2012 at 7:38

GoogleCodeExporter commented 8 years ago

Original comment by Cry...@gmail.com on 22 Apr 2012 at 3:16

GoogleCodeExporter commented 8 years ago
Pos and rot are working, this issue is done.

Original comment by Cry...@gmail.com on 29 Apr 2012 at 4:40