Closed GoogleCodeExporter closed 8 years ago
This kind of thing looks like a driver problem. Try disabling all effects
(bloom, HDR, motion blur). What if you'd try latest drivers straight from ATI?
(I know that's a bit of work, but there's not really much to go on in this bug
report...) Do the other environments (e.g. jungle) work?
Original comment by tapiovie...@gmail.com
on 14 Apr 2011 at 10:56
Thanks for your answer, I'll try latest ATI driver during the weekend. J* and
S* tracks are OK, the others have artifacts. I guessed it's kind of OGRE
problem, maybe I should try their bug tracker. Great game, btw!
Original comment by zza...@gmail.com
on 15 Apr 2011 at 4:27
This looks for me like a faulting memory problem either RAM or GPU's RAM but
strange that only on Ogre. Only some textures are corrupted (overlay too, so
size and shaders don't matter).
What happens when you reload one track ? Does it have the same errors on the
same textures or everytime it is different ?
Original comment by Cry...@gmail.com
on 15 Apr 2011 at 7:14
Well, since on my machine I also have (cough) windows (cough), I have no
problem with games there, even very demanding ones are working just fine, so I
guess the hardware is OK. I just installed latest ATI drivers, and nothing
changed. Also, I tested what works of my current 3D games and here are the
results:
Games with artifacts: TileRacer (almost unplayable), Stunt Rally (partialy with
artifacts), SuperTuxKart (some artifacts; the game was perfect a few weeks
ago), Syntesity (minor artifacts), Egoboo (almost unplayable)
Games without artifacts: Red Eclipse, Alien Arena, Blood Frontier, EDuke32,
Platinum Arts Sandbox, MegaGlest, 0 A.D., Amnesia Dark Descent demo, SoulFu,
Speed Dreams, VDrift and Heaven Unigine benchmark (very demanding).
This probably has nothing to do with Stunt Rally, as I have other games with
artifacts, so, please, close this non-bug. Thank you for suggestions and sorry
for waisting your time.
P.S. Just for fun, here is my TileRacer screenshot... VEEERY trippy...
Original comment by zza...@gmail.com
on 15 Apr 2011 at 4:40
And, I forgot to answer: always the same textures have problems.
Original comment by zza...@gmail.com
on 15 Apr 2011 at 4:42
Original comment by tapiovie...@gmail.com
on 16 Apr 2011 at 5:43
Original issue reported on code.google.com by
zza...@gmail.com
on 14 Apr 2011 at 8:38