Th3Ya0vi / vdrift-ogre

Automatically exported from code.google.com/p/vdrift-ogre
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Sounds (more) #91

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
The current sound implementation has some bugs.

1. Car engine sound is always the same, and other 3D positioned sounds (i 
think) aren't paned properly (issue with axes in Ogre and VDrift) needs to be 
checked.

2. Split screen issue, where sound listener is positioned from 1st car and you 
won't hear other cars sounds (only when they are near).

3. Car hit sounds have the old implementation, I had problems with getting the 
right bullet info from hit "callback". So hit particles are from bullet hit, 
but sounds are still from the VDrift deceleration check.

4. And of course more/new sounds would be better, the more surface (road-wheel) 
sounds the better (more realistic, and detailed).
There is a great free sound library here (we already have hit sounds from 
there):
http://www.freesound.org/browse/

Original issue reported on code.google.com by Cry...@gmail.com on 16 Oct 2011 at 8:17

GoogleCodeExporter commented 8 years ago
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GoogleCodeExporter commented 8 years ago
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GoogleCodeExporter commented 8 years ago
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GoogleCodeExporter commented 8 years ago
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GoogleCodeExporter commented 8 years ago
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GoogleCodeExporter commented 8 years ago
Done: 3. Hit sounds triggered from bullet contact force change. Needed 
setInternalTickCallback.

Original comment by Cry...@gmail.com on 1 May 2012 at 6:34

GoogleCodeExporter commented 8 years ago
Done: 1. 3D sounds pan and volume.
But still needs work for replays (especially multi car).

2. Split screen needs extending the sound implementation to have many listeners 
not just 1.

Original comment by Cry...@gmail.com on 4 May 2012 at 5:52

GoogleCodeExporter commented 8 years ago
Split 2 to issue 161.
So this is now, only about 4 - more sounds.
Car engine sounds are bad too, realy hard to change this, since there arent any 
open ones.

Original comment by Cry...@gmail.com on 17 Jun 2012 at 7:58

GoogleCodeExporter commented 8 years ago

Original comment by Cry...@gmail.com on 17 Jun 2012 at 7:58

GoogleCodeExporter commented 8 years ago

Original comment by Cry...@gmail.com on 17 Jun 2012 at 7:59

GoogleCodeExporter commented 8 years ago

Original comment by Cry...@gmail.com on 23 Dec 2012 at 11:37