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Done: 3. Hit sounds triggered from bullet contact force change. Needed
setInternalTickCallback.
Original comment by Cry...@gmail.com
on 1 May 2012 at 6:34
Done: 1. 3D sounds pan and volume.
But still needs work for replays (especially multi car).
2. Split screen needs extending the sound implementation to have many listeners
not just 1.
Original comment by Cry...@gmail.com
on 4 May 2012 at 5:52
Split 2 to issue 161.
So this is now, only about 4 - more sounds.
Car engine sounds are bad too, realy hard to change this, since there arent any
open ones.
Original comment by Cry...@gmail.com
on 17 Jun 2012 at 7:58
Original comment by Cry...@gmail.com
on 17 Jun 2012 at 7:58
Original comment by Cry...@gmail.com
on 17 Jun 2012 at 7:59
Original comment by Cry...@gmail.com
on 23 Dec 2012 at 11:37
Original issue reported on code.google.com by
Cry...@gmail.com
on 16 Oct 2011 at 8:17