Closed GoogleCodeExporter closed 8 years ago
I couldn't reproduce this in ages (with game, editor still does it every 3rd
load or so)
Original comment by scrawl...@gmail.com
on 15 Nov 2011 at 6:34
Ok, the reason I couldn't reproduce it anymore was because I played always with
effects enabled. Seems like this problem vanishes when "All effects" and 1
other effect (or SSAA) is enabled.
Luckily i've figured out a testcase that always crashes for me with the same
exception:
1. start game and load a track
2. go to settings, set all effects OFF
3. set shadows to 'None' and apply (they have to be "depth" or "normal" before)
and this happens:
stuntrally:
/build/buildd/ogre-1.7.3-ogredev/OgreMain/src/OgreRenderQueueSortingGrouping.cpp
:386: void Ogre::QueuedRenderableCollection::addRenderable(Ogre::Pass*,
Ogre::Renderable*): Assertion `retPair.second && "Error inserting new pass
entry into PassGroupRenderableMap"' failed.
Original comment by scrawl...@gmail.com
on 17 Nov 2011 at 4:32
Original comment by scrawl...@gmail.com
on 17 Nov 2011 at 4:32
Suggested workaround until we know what is causing this: Add a "dummy"
compositor to game and editor that does nothing (but will change the way
viewports are rendered and thus fix the assert).
Original comment by scrawl...@gmail.com
on 17 Nov 2011 at 4:34
i'm not seeing this with ogre trunk with the repro above
Original comment by a.isma...@gmail.com
on 21 Nov 2011 at 8:52
I believe this is fixed now (Don't know why. I assume the crash had to do
something with paged geometry). The test case mentioned above does not crash
anymore and also editor is stable for me now (doesn't crash every few loads)
If someone gets this crash again please reopen (or make a new issue)
Original comment by scrawl...@gmail.com
on 30 Nov 2011 at 4:14
Original issue reported on code.google.com by
scrawl...@gmail.com
on 24 Oct 2011 at 6:21