On a new game, with only the CAT mod activated (same issue occurs with all 4 mods activated as well), I am unable to choose production for my newly founded city.
The log showed quite a lot of errors:
[224871.010] Initializing Lua 5.1.4
[224899.465] InstalledPanel: Refreshing Mods
[224899.465] InstalledPanel: GetModBrowserListings()
[224899.465] InstalledPanel: Refreshing Mods
[224899.465] InstalledPanel: GetModBrowserListings()
[224903.287] InstalledPanel: Refreshing Mods
[224903.287] InstalledPanel: GetModBrowserListings()
[224903.661] InstalledPanel: Refreshing Mods
[224903.661] InstalledPanel: GetModBrowserListings()
[224916.391] Map Script: Generating Map
[224916.391] Map Script: Generating Plot Types (Lua Continents) ...
[224916.391] Map Script: Setting Plot Types (MapGenerator.Lua)
[224916.407] Map Script: Setting Plot Types (MapGenerator.Lua)
[224916.422] Map Script: Setting coasts and oceans (MapGenerator.Lua)
[224916.422] Map Script: Expanding coasts (MapGenerator.Lua)
[224916.422] Map Script: Generating Terrain (Lua Continents) ...
[224916.422] Map Script: Setting Terrain Types (MapGenerator.Lua)
[224916.422] Map Script: Map Generation - Adding Rivers
[224916.422] Map Script: Map Generation - Adding Lakes
[224916.422] Map Script: 1 lakes added
[224916.422] Map Script: Adding Features (Lua Continents) ...
[224916.438] Map Script: Creating start plot database.
[224916.438] Map Script: Dividing the map in to Regions.
[224916.438] Map Script: Map Generation - Dividing the map in to Regions
[224916.438] Map Script: -
[224916.438] Map Script: Civs: 2
[224916.438] Map Script: City States: 4
[224916.438] Map Script: * * * * * * * * *
[224916.438] Map Script: Area ID 172034 has fertility of 77
[224916.438] Map Script: Area ID 212999 has fertility of 367
[224916.438] Map Script: Area ID 196613 has fertility of 499
[224916.438] Map Script: Area ID 204806 has fertility of 22
[224916.438] Map Script: Area ID 188420 has fertility of 14
[224916.438] Map Script: * * * * * * * * *
[224916.438] Map Script: Interim Table ID 1 has fertility of 14
[224916.438] Map Script: Interim Table ID 2 has fertility of 22
[224916.438] Map Script: Interim Table ID 3 has fertility of 77
[224916.438] Map Script: Interim Table ID 4 has fertility of 367
[224916.438] Map Script: Interim Table ID 5 has fertility of 499
[224916.438] Map Script: * * * * * * * * *
[224916.438] Map Script: -
[224916.438] Map Script: --- Continental Division, Initial Readout ---
[224916.438] Map Script: -
[224916.438] Map Script: - Global Fertility: 979
[224916.438] Map Script: - Total Land Plots: 253
[224916.438] Map Script: - Total Areas: 5
[224916.438] Map Script: - Relevant Areas: 2
[224916.438] Map Script: -
[224916.438] Map Script: * * * * * * * * *
[224916.438] Map Script: Area ID 196613 has fertility of 499
[224916.438] Map Script: Area ID 212999 has fertility of 367
[224916.438] Map Script: * * * * * * * * * *
[224916.438] Map Script: - - Searching landmasses in order to place Civ # 1
[224916.438] Map Script: -
[224916.438] Map Script: - Found new candidate landmass with Area ID#: 196613 with fertility of 499
[224916.438] Map Script: Civ # 1 has been assigned to Area# 196613
[224916.438] Map Script: -
[224916.438] Map Script: - - Searching landmasses in order to place Civ # 2
[224916.438] Map Script: -
[224916.438] Map Script: - Found new candidate landmass with Area ID#: 196613 with fertility of 249.5
[224916.438] Map Script: - Found new candidate landmass with Area ID#: 212999 with fertility of 367
[224916.438] Map Script: Civ # 2 has been assigned to Area# 212999
[224916.438] Map Script: -
[224916.438] Map Script: -
[224916.438] Map Script: --- End of Initial Readout ---
[224916.438] Map Script: -
[224916.438] Map Script: * Number of Civs per Landmass - Table Readout **
[224916.438] Map Script: --------------------------------------------------
[224916.438] Map Script: Table printout for table ID: table: 1823C4A0
[224916.438] Map Script: Table index: 1 Table entry: 1
[224916.438] Map Script: Table index: 2 Table entry: 1
[224916.438] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - -
[224916.438] Map Script: --- End of Civs per Landmass readout
[224916.438] Map Script: -
[224916.438] Map Script: -
[224916.438] Map Script: -
[224916.438] Map Script: - Region #: 1
[224916.438] Map Script: - Civs on this landmass: 1
[224916.438] Map Script: - Area ID#: 196613
[224916.438] Map Script: - Fertility: 499
[224916.438] Map Script: - Plot Count: 190
[224916.438] Map Script: -
[224916.438] Map Script: -
[224916.438] Map Script: ---------------------------------------------
[224916.438] Map Script: Defined location of Start Region # 1
[224916.438] Map Script: ---------------------------------------------
[224916.438] Map Script: -
[224916.438] Map Script: -
[224916.438] Map Script: - Region #: 2
[224916.438] Map Script: - Civs on this landmass: 1
[224916.438] Map Script: - Area ID#: 212999
[224916.438] Map Script: - Fertility: 367
[224916.438] Map Script: - Plot Count: 156
[224916.438] Map Script: -
[224916.438] Map Script: -
[224916.438] Map Script: ---------------------------------------------
[224916.438] Map Script: Defined location of Start Region # 2
[224916.438] Map Script: ---------------------------------------------
[224916.438] Map Script: -
[224916.438] Map Script: -
[224916.438] Map Script: Data for Start Region # 1
[224916.438] Map Script: WestX: 27
[224916.438] Map Script: SouthY: 4
[224916.438] Map Script: Width: 10
[224916.438] Map Script: Height: 19
[224916.438] Map Script: AreaID: 196613
[224916.438] Map Script: Fertility: 499
[224916.438] Map Script: Plots: 190
[224916.438] Map Script: Fert/Plot: 2.6263157894737
[224916.438] Map Script: -
[224916.438] Map Script: -
[224916.438] Map Script: Data for Start Region # 2
[224916.438] Map Script: WestX: 2
[224916.438] Map Script: SouthY: 13
[224916.438] Map Script: Width: 12
[224916.438] Map Script: Height: 13
[224916.438] Map Script: AreaID: 212999
[224916.438] Map Script: Fertility: 367
[224916.438] Map Script: Plots: 156
[224916.438] Map Script: Fert/Plot: 2.3525641025641
[224916.438] Map Script: -
[224916.438] Map Script: Choosing start locations for civilizations.
[224916.438] Map Script: Map Generation - Choosing Start Locations for Civilizations
[224916.453] Map Script: Normalizing start locations and assigning them to Players.
[224916.453] Map Script: Player 0 of Civ Type CIVILIZATION_AUSTRIA
[224916.453] Map Script: Player 1 of Civ Type CIVILIZATION_POLAND
[224916.453] Map Script: Civs with Coastal Bias: 0
[224916.453] Map Script: Civs with River Bias: 0
[224916.453] Map Script: Civs with Region Priority: 2
[224916.453] Map Script: Civs with Region Avoid: 0
[224916.453] Map Script: -
[224916.453] Map Script: Placing Natural Wonders.
[224916.485] Map Script: -
[224916.485] Map Script: -
[224916.485] Map Script: --- Number of Candidate Plots on the map for Natural Wonders ---
[224916.485] Map Script: -
[224916.485] Map Script: - 5 candidates for FEATURE_CRATER
[224916.485] Map Script: - 0 candidates for FEATURE_FUJI
[224916.485] Map Script: - 1 candidates for FEATURE_MESA
[224916.485] Map Script: - 47 candidates for FEATURE_REEF
[224916.485] Map Script: - 394 candidates for FEATURE_VOLCANO
[224916.485] Map Script: - 53 candidates for FEATURE_GIBRALTAR
[224916.485] Map Script: - 8 candidates for FEATURE_GEYSER
[224916.485] Map Script: - 27 candidates for FEATURE_FOUNTAIN_YOUTH
[224916.485] Map Script: - 11 candidates for FEATURE_POTOSI
[224916.485] Map Script: - 0 candidates for FEATURE_EL_DORADO
[224916.485] Map Script: - 5 candidates for FEATURE_SRI_PADA
[224916.485] Map Script: - 3 candidates for FEATURE_MT_SINAI
[224916.485] Map Script: - 5 candidates for FEATURE_MT_KAILASH
[224916.485] Map Script: - 3 candidates for FEATURE_ULURU
[224916.485] Map Script: - 27 candidates for FEATURE_LAKE_VICTORIA
[224916.485] Map Script: - 0 candidates for FEATURE_KILIMANJARO
[224916.485] Map Script: - 25 candidates for FEATURE_SOLOMONS_MINES
[224916.485] Map Script: -
[224916.485] Map Script: --- End of candidates readout for Natural Wonders ---
[224916.485] Map Script: -
[224916.485] Map Script: -- Placed all Natural Wonders --
[224916.485] Map Script: -
[224916.485] Map Script: -
[224916.485] Map Script: Placing Resources and City States.
[224916.485] Map Script: Map Generation - Assigning Luxury Resource Distribution
[224916.485] Map Script: -
[224916.485] Map Script: Region# 1 of type 3 has been assigned Luxury ID# 33
[224916.485] Map Script: -
[224916.485] Map Script: Region# 2 of type 8 has been assigned Luxury ID# 26
[224916.485] Map Script: Luxury ID# 26 rejected by City States as already belonging to Regions.
[224916.485] Map Script: Luxury ID# 33 rejected by City States as already belonging to Regions.
[224916.485] Map Script: --- Luxury Assignment Table ---
[224916.485] Map Script: -
[224916.485] Map Script: - - Assigned to Regions - -
[224916.485] Map Script: Region# 1 has Luxury type 33
[224916.485] Map Script: Region# 2 has Luxury type 26
[224916.485] Map Script: -
[224916.485] Map Script: - - Assigned to City States - -
[224916.485] Map Script: Luxury type 32
[224916.485] Map Script: Luxury type 22
[224916.485] Map Script: Luxury type 14
[224916.485] Map Script: -
[224916.485] Map Script: - - Assigned to Random - -
[224916.485] Map Script: Luxury type 13
[224916.485] Map Script: Luxury type 20
[224916.485] Map Script: Luxury type 34
[224916.485] Map Script: Luxury type 24
[224916.485] Map Script: -
[224916.485] Map Script: - - Luxuries handled via Special Case - -
[224916.485] Map Script: Luxury type 18
[224916.485] Map Script: -
[224916.485] Map Script: - - Disabled - -
[224916.485] Map Script: Luxury type 30
[224916.485] Map Script: Luxury type 31
[224916.485] Map Script: Luxury type 19
[224916.485] Map Script: Luxury type 15
[224916.485] Map Script: Luxury type 23
[224916.485] Map Script: Luxury type 16
[224916.485] Map Script: Luxury type 17
[224916.485] Map Script: Luxury type 25
[224916.485] Map Script: Luxury type 21
[224916.485] Map Script: Luxury type 27
[224916.485] Map Script: - - - - - - - - - - - - - - - -
[224916.485] Map Script: Map Generation - Placing City States
[224916.485] Map Script: Map Generation - Choosing sites for City States
[224916.500] Map Script: All city states assigned.
[224916.500] Map Script: Map Generation - Placing Luxuries
[224916.500] Map Script: -
[224916.500] Map Script: Attempting to place Luxury# 33 at start plot 31 11 in Region# 1
[224916.500] Map Script: -
[224916.500] Map Script: Attempting to place Luxury# 26 at start plot 7 18 in Region# 2
[224916.500] Map Script: -
[224916.500] Map Script: -
[224916.500] Map Script: -Assigned Luxury Type 14 to City State# 1
[224916.500] Map Script: -
[224916.500] Map Script: -
[224916.500] Map Script: -Assigned Luxury Type 14 to City State# 2
[224916.500] Map Script: -
[224916.500] Map Script: -
[224916.500] Map Script: -Assigned Luxury Type 14 to City State# 3
[224916.500] Map Script: -
[224916.500] Map Script: -
[224916.500] Map Script: -Assigned Luxury Type 26 to City State# 4
[224916.500] Map Script: -
[224916.500] Map Script: - - -
[224916.500] Map Script: Attempting to place regional luxury # 33 in Region# 1
[224916.500] Map Script: -
[224916.500] Map Script: - - -
[224916.500] Map Script: Attempting to place regional luxury # 26 in Region# 2
[224916.500] Map Script: *
[224916.500] Map Script: * iNumTypesRandom = 4
[224916.500] Map Script: *
[224916.500] Map Script: -
[224916.500] Map Script: --- Eligible Types List for Second Luxury in Region# 1 ---
[224916.500] Map Script: - Found eligible luxury type: 18
[224916.500] Map Script: --- End of Eligible Types list for Second Luxury in Region# 1 ---
[224916.500] Map Script: -
[224916.500] Map Script: Placed Second Luxury type of ID# 20 for start located at Plot 31 11 in Region# 1
[224916.500] Map Script: -
[224916.500] Map Script: --- Eligible Types List for Second Luxury in Region# 2 ---
[224916.500] Map Script: - Found eligible luxury type: 18
[224916.500] Map Script: --- End of Eligible Types list for Second Luxury in Region# 2 ---
[224916.500] Map Script: -
[224916.500] Map Script: Placed Second Luxury type of ID# 20 for start located at Plot 7 18 in Region# 2
[224916.500] Map Script: Map Generation - Placing Strategics
[224916.500] Map Script: Map Generation - Placing Bonuses
[224916.500] Map Script: Map Generation - Normalize City State Locations
[224916.500] Map Script: -
[224916.500] Map Script: --- Table of Results, New Start Finder ---
[224916.500] Map Script: -
[224916.500] Map Script: Region# 1 has start plot at: 31 11 with Fertility Rating of 295
[224916.500] Map Script: -
[224916.500] Map Script: Region# 2 has start plot at: 7 18 with Fertility Rating of 245
[224916.500] Map Script: -
[224916.500] Map Script: --- End of Start Finder Results Table ---
[224916.500] Map Script: -
[224916.500] Map Script: -
[224916.500] Map Script: --- Table of Final Results, City State Placements ---
[224916.500] Map Script: -
[224916.500] Map Script: - City State 1 in Region 1 is located at Plot 28 21
[224916.500] Map Script: - City State 2 in Region -1 is located at Plot 6 4
[224916.500] Map Script: - City State 3 in Region -1 is located at Plot 27 5
[224916.500] Map Script: - City State 4 in Region -1 is located at Plot 1 12
[224916.500] Map Script: -
[224916.500] Map Script: - - - - -
[224916.500] Map Script: -
[224916.500] Map Script: --- Table of Final Results, Resource Distribution ---
[224916.500] Map Script: -
[224916.500] Map Script: - LUXURY Resources -
[224916.500] Map Script: - Whale...: 3
[224916.500] Map Script: - Pearls..: 3
[224916.500] Map Script: - Gold....: 0
[224916.500] Map Script: - Silver..: 0
[224916.500] Map Script: - Gems....: 0
[224916.500] Map Script: - Marble..: 2
[224916.500] Map Script: - Ivory...: 0
[224916.500] Map Script: - Fur.....: 5
[224916.500] Map Script: - Dye.....: 0
[224916.500] Map Script: - Spices..: 0
[224916.500] Map Script: - Silk....: 0
[224916.500] Map Script: - Sugar...: 0
[224916.500] Map Script: - Cotton..: 0
[224916.500] Map Script: - Wine....: 5
[224916.500] Map Script: - Incense.: 0
[224916.500] Map Script: - Expansion LUXURY Resources -
[224916.500] Map Script: - Copper..: 0
[224916.500] Map Script: - Salt....: 0
[224916.500] Map Script: - Citrus..: 2
[224916.500] Map Script: - Truffles: 2
[224916.500] Map Script: - Crab....: 0
[224916.500] Map Script: -
[224916.500] Map Script: + TOTAL.Lux: 32
[224916.500] Map Script: -
[224916.500] Map Script: - STRATEGIC Resources -
[224916.500] Map Script: - Iron....: 14
[224916.500] Map Script: - Horse...: 22
[224916.500] Map Script: - Coal....: 20
[224916.500] Map Script: - Oil.....: 53
[224916.500] Map Script: - Aluminum: 11
[224916.500] Map Script: - Uranium.: 10
[224916.500] Map Script: -
[224916.500] Map Script: - BONUS Resources -
[224916.500] Map Script: - Cow.....: 3
[224916.500] Map Script: - Wheat...: 3
[224916.500] Map Script: - Sheep...: 3
[224916.500] Map Script: - Deer....: 8
[224916.500] Map Script: - Banana..: 2
[224916.500] Map Script: - Fish....: 27
[224916.500] Map Script: - Stone...: 5
[224916.500] Map Script: -
[224916.500] Map Script: -----------------------------------------------------
[224916.500] Map Script: -------------------------------
[224916.500] Map Script: Map Generation - Adding Goodies
[224916.500] Map Script: -------------------------------
[224916.500] Map Script: Determining continents for art purposes (MapGenerator.Lua)
[224916.641] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224918.388] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224918.497] CivilopediaScreen: SetSelectedCategory(12)
[224918.497] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList
[224918.513] CivilopediaScreen: SetSelectedCategory(1)
[224918.513] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList
[224918.528] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224918.544] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224918.669] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224918.684] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224918.715] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224918.762] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua
[224918.762] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua
[224918.793] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224918.809] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224918.825] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.090] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.105] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.152] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua
[224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua
[224919.230] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.246] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.261] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.277] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.293] EconomicGeneralInfo: Total Units - 2
[224919.293] EconomicGeneralInfo: Maint Free Units - 0
[224919.293] EconomicGeneralInfo: Paid Units - 2
[224919.308] EconomicGeneralInfo: Total Units - 2
[224919.308] EconomicGeneralInfo: Maint Free Units - 0
[224919.308] EconomicGeneralInfo: Paid Units - 2
[224919.339] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.495] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.511] ChoosePantheonPopup: 32
[224919.511] ChoosePantheonPopup: 963
[224919.511] ChoosePantheonPopup: 995
[224919.542] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.558] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.573] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.589] ChooseIdeologyPopup: 32
[224919.589] ChooseIdeologyPopup: 963
[224919.589] ChooseIdeologyPopup: 995
[224919.620] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.636] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.667] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.683] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.729] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.761] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.823] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.839] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.901] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.917] MT_Initialize: MT_Initialize.lua
[224919.917] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.979] MT_Initialize: ERROR: Failed to load Cep_Options.sql
[224919.979] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224919.995] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224920.104] StoryPopup: 45 ms loading Story_Events.lua
[224920.104] StoryPopup: 0 ms loading StoryPopup.lua
[224920.104] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224920.104] TW_Init: Initializing TW_Init.lua
[224920.556] TW_Init: 445 ms loading Game.Stats
[224920.556] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224920.603] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224920.619] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '='
[224920.681] AdvisorInfoPopup: Closing Advisor Info
[224920.681] Demographics: Dequeuing demographics
[224920.681] Demographics: Dequeuing demographics
[224920.697] MT_Initialize: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:1015: attempt to call field 'GetHandicapInfo' (a nil value)
[224920.697] MT_Initialize: stack traceback:
[224920.697] MT_Initialize: 2: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua: 1015
[224920.697] MT_Initialize: 3: Tail call
[224920.697] MT_Initialize: 4: C function
[224920.697] MT_Initialize: 5: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\Core\MT_ErrorHandler.lua: 41
[224920.697] MT_Initialize: 6: Tail call
[224920.697] MT_Initialize: 7: C function
[224920.697] MT_Initialize: 8: C function
[224920.697] MT_Initialize: 9: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\Core\MT_Events.lua: 374
[224920.697] MT_Initialize: 10: C function
[224920.697] MT_Initialize: 11: C function
[224921.133] CEAI_Events: CheckPlayerStartBonuses
[224921.133] CEAI_Events: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:691: attempt to call field 'GetWorldInfo' (a nil value)
[224921.133] CEAI_Events: stack traceback:
[224921.133] CEAI_Events: 2: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua: 691
[224921.133] CEAI_Events: 3: Tail call
[224921.133] CEAI_Events: 4: C function
[224921.133] CEAI_Events: 5: SafeCall C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\Core\MT_ErrorHandler.lua: 41
[224921.133] CEAI_Events: 6: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua: 803
[224921.133] CEAI_Events: 7: C function
[224921.133] CEAI_Events: 8: C function
[224921.133] CEAI_Events: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:691: attempt to call field 'GetWorldInfo' (a nil value)
[224921.133] CEAI_Events: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:691: attempt to call field 'GetWorldInfo' (a nil value)
[224921.133] CEAI_Events: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:691: attempt to call field 'GetWorldInfo' (a nil value)
[224921.133] CEAI_Events: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:691: attempt to call field 'GetWorldInfo' (a nil value)
[224921.133] CEAI_Events: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:691: attempt to call field 'GetWorldInfo' (a nil value)
[224921.133] CEAI_Events: CheckPlayerStartBonuses Done
[224921.133] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\Core\MT_Events.lua:650: attempt to call field 'GetWorldInfo' (a nil value)
[224931.585] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\ClassMethods\MT_Misc.lua:52: attempt to call field 'GetSpeedInfo' (a nil value)
[224932.865] MT_Initialize: INFO Turn 1 OnTurnStart
[224932.880] MT_Initialize: INFO Turn 1 OnTurnStart Total 0.019 seconds
[224933.863] TurnProcessing: Hiding TurnProcessing
[224937.108] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1018: attempt to call field 'GetHandicapInfo' (a nil value)
[224937.108] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value)
[224937.170] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value)
[224937.186] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value)
[224937.202] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value)
[224937.233] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value)
[224937.373] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value)
[224941.788] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value)
[224941.882] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value)
[224942.053] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value)
On a new game, with only the CAT mod activated (same issue occurs with all 4 mods activated as well), I am unable to choose production for my newly founded city.
The log showed quite a lot of errors: [224871.010] Initializing Lua 5.1.4 [224899.465] InstalledPanel: Refreshing Mods [224899.465] InstalledPanel: GetModBrowserListings() [224899.465] InstalledPanel: Refreshing Mods [224899.465] InstalledPanel: GetModBrowserListings() [224903.287] InstalledPanel: Refreshing Mods [224903.287] InstalledPanel: GetModBrowserListings() [224903.661] InstalledPanel: Refreshing Mods [224903.661] InstalledPanel: GetModBrowserListings() [224916.391] Map Script: Generating Map [224916.391] Map Script: Generating Plot Types (Lua Continents) ... [224916.391] Map Script: Setting Plot Types (MapGenerator.Lua) [224916.407] Map Script: Setting Plot Types (MapGenerator.Lua) [224916.422] Map Script: Setting coasts and oceans (MapGenerator.Lua) [224916.422] Map Script: Expanding coasts (MapGenerator.Lua) [224916.422] Map Script: Generating Terrain (Lua Continents) ... [224916.422] Map Script: Setting Terrain Types (MapGenerator.Lua) [224916.422] Map Script: Map Generation - Adding Rivers [224916.422] Map Script: Map Generation - Adding Lakes [224916.422] Map Script: 1 lakes added [224916.422] Map Script: Adding Features (Lua Continents) ... [224916.438] Map Script: Creating start plot database. [224916.438] Map Script: Dividing the map in to Regions. [224916.438] Map Script: Map Generation - Dividing the map in to Regions [224916.438] Map Script: - [224916.438] Map Script: Civs: 2 [224916.438] Map Script: City States: 4 [224916.438] Map Script: * * * * * * * * * [224916.438] Map Script: Area ID 172034 has fertility of 77 [224916.438] Map Script: Area ID 212999 has fertility of 367 [224916.438] Map Script: Area ID 196613 has fertility of 499 [224916.438] Map Script: Area ID 204806 has fertility of 22 [224916.438] Map Script: Area ID 188420 has fertility of 14 [224916.438] Map Script: * * * * * * * * * [224916.438] Map Script: Interim Table ID 1 has fertility of 14 [224916.438] Map Script: Interim Table ID 2 has fertility of 22 [224916.438] Map Script: Interim Table ID 3 has fertility of 77 [224916.438] Map Script: Interim Table ID 4 has fertility of 367 [224916.438] Map Script: Interim Table ID 5 has fertility of 499 [224916.438] Map Script: * * * * * * * * * [224916.438] Map Script: - [224916.438] Map Script: --- Continental Division, Initial Readout --- [224916.438] Map Script: - [224916.438] Map Script: - Global Fertility: 979 [224916.438] Map Script: - Total Land Plots: 253 [224916.438] Map Script: - Total Areas: 5 [224916.438] Map Script: - Relevant Areas: 2 [224916.438] Map Script: - [224916.438] Map Script: * * * * * * * * * [224916.438] Map Script: Area ID 196613 has fertility of 499 [224916.438] Map Script: Area ID 212999 has fertility of 367 [224916.438] Map Script: * * * * * * * * * * [224916.438] Map Script: - - Searching landmasses in order to place Civ # 1 [224916.438] Map Script: - [224916.438] Map Script: - Found new candidate landmass with Area ID#: 196613 with fertility of 499 [224916.438] Map Script: Civ # 1 has been assigned to Area# 196613 [224916.438] Map Script: - [224916.438] Map Script: - - Searching landmasses in order to place Civ # 2 [224916.438] Map Script: - [224916.438] Map Script: - Found new candidate landmass with Area ID#: 196613 with fertility of 249.5 [224916.438] Map Script: - Found new candidate landmass with Area ID#: 212999 with fertility of 367 [224916.438] Map Script: Civ # 2 has been assigned to Area# 212999 [224916.438] Map Script: - [224916.438] Map Script: - [224916.438] Map Script: --- End of Initial Readout --- [224916.438] Map Script: - [224916.438] Map Script: * Number of Civs per Landmass - Table Readout ** [224916.438] Map Script: -------------------------------------------------- [224916.438] Map Script: Table printout for table ID: table: 1823C4A0 [224916.438] Map Script: Table index: 1 Table entry: 1 [224916.438] Map Script: Table index: 2 Table entry: 1 [224916.438] Map Script: - - - - - - - - - - - - - - - - - - - - - - - - - - [224916.438] Map Script: --- End of Civs per Landmass readout [224916.438] Map Script: - [224916.438] Map Script: - [224916.438] Map Script: - [224916.438] Map Script: - Region #: 1 [224916.438] Map Script: - Civs on this landmass: 1 [224916.438] Map Script: - Area ID#: 196613 [224916.438] Map Script: - Fertility: 499 [224916.438] Map Script: - Plot Count: 190 [224916.438] Map Script: - [224916.438] Map Script: - [224916.438] Map Script: --------------------------------------------- [224916.438] Map Script: Defined location of Start Region # 1 [224916.438] Map Script: --------------------------------------------- [224916.438] Map Script: - [224916.438] Map Script: - [224916.438] Map Script: - Region #: 2 [224916.438] Map Script: - Civs on this landmass: 1 [224916.438] Map Script: - Area ID#: 212999 [224916.438] Map Script: - Fertility: 367 [224916.438] Map Script: - Plot Count: 156 [224916.438] Map Script: - [224916.438] Map Script: - [224916.438] Map Script: --------------------------------------------- [224916.438] Map Script: Defined location of Start Region # 2 [224916.438] Map Script: --------------------------------------------- [224916.438] Map Script: - [224916.438] Map Script: - [224916.438] Map Script: Data for Start Region # 1 [224916.438] Map Script: WestX: 27 [224916.438] Map Script: SouthY: 4 [224916.438] Map Script: Width: 10 [224916.438] Map Script: Height: 19 [224916.438] Map Script: AreaID: 196613 [224916.438] Map Script: Fertility: 499 [224916.438] Map Script: Plots: 190 [224916.438] Map Script: Fert/Plot: 2.6263157894737 [224916.438] Map Script: - [224916.438] Map Script: - [224916.438] Map Script: Data for Start Region # 2 [224916.438] Map Script: WestX: 2 [224916.438] Map Script: SouthY: 13 [224916.438] Map Script: Width: 12 [224916.438] Map Script: Height: 13 [224916.438] Map Script: AreaID: 212999 [224916.438] Map Script: Fertility: 367 [224916.438] Map Script: Plots: 156 [224916.438] Map Script: Fert/Plot: 2.3525641025641 [224916.438] Map Script: - [224916.438] Map Script: Choosing start locations for civilizations. [224916.438] Map Script: Map Generation - Choosing Start Locations for Civilizations [224916.453] Map Script: Normalizing start locations and assigning them to Players. [224916.453] Map Script: Player 0 of Civ Type CIVILIZATION_AUSTRIA [224916.453] Map Script: Player 1 of Civ Type CIVILIZATION_POLAND [224916.453] Map Script: Civs with Coastal Bias: 0 [224916.453] Map Script: Civs with River Bias: 0 [224916.453] Map Script: Civs with Region Priority: 2 [224916.453] Map Script: Civs with Region Avoid: 0 [224916.453] Map Script: - [224916.453] Map Script: Placing Natural Wonders. [224916.485] Map Script: - [224916.485] Map Script: - [224916.485] Map Script: --- Number of Candidate Plots on the map for Natural Wonders --- [224916.485] Map Script: - [224916.485] Map Script: - 5 candidates for FEATURE_CRATER [224916.485] Map Script: - 0 candidates for FEATURE_FUJI [224916.485] Map Script: - 1 candidates for FEATURE_MESA [224916.485] Map Script: - 47 candidates for FEATURE_REEF [224916.485] Map Script: - 394 candidates for FEATURE_VOLCANO [224916.485] Map Script: - 53 candidates for FEATURE_GIBRALTAR [224916.485] Map Script: - 8 candidates for FEATURE_GEYSER [224916.485] Map Script: - 27 candidates for FEATURE_FOUNTAIN_YOUTH [224916.485] Map Script: - 11 candidates for FEATURE_POTOSI [224916.485] Map Script: - 0 candidates for FEATURE_EL_DORADO [224916.485] Map Script: - 5 candidates for FEATURE_SRI_PADA [224916.485] Map Script: - 3 candidates for FEATURE_MT_SINAI [224916.485] Map Script: - 5 candidates for FEATURE_MT_KAILASH [224916.485] Map Script: - 3 candidates for FEATURE_ULURU [224916.485] Map Script: - 27 candidates for FEATURE_LAKE_VICTORIA [224916.485] Map Script: - 0 candidates for FEATURE_KILIMANJARO [224916.485] Map Script: - 25 candidates for FEATURE_SOLOMONS_MINES [224916.485] Map Script: - [224916.485] Map Script: --- End of candidates readout for Natural Wonders --- [224916.485] Map Script: - [224916.485] Map Script: -- Placed all Natural Wonders -- [224916.485] Map Script: - [224916.485] Map Script: - [224916.485] Map Script: Placing Resources and City States. [224916.485] Map Script: Map Generation - Assigning Luxury Resource Distribution [224916.485] Map Script: - [224916.485] Map Script: Region# 1 of type 3 has been assigned Luxury ID# 33 [224916.485] Map Script: - [224916.485] Map Script: Region# 2 of type 8 has been assigned Luxury ID# 26 [224916.485] Map Script: Luxury ID# 26 rejected by City States as already belonging to Regions. [224916.485] Map Script: Luxury ID# 33 rejected by City States as already belonging to Regions. [224916.485] Map Script: --- Luxury Assignment Table --- [224916.485] Map Script: - [224916.485] Map Script: - - Assigned to Regions - - [224916.485] Map Script: Region# 1 has Luxury type 33 [224916.485] Map Script: Region# 2 has Luxury type 26 [224916.485] Map Script: - [224916.485] Map Script: - - Assigned to City States - - [224916.485] Map Script: Luxury type 32 [224916.485] Map Script: Luxury type 22 [224916.485] Map Script: Luxury type 14 [224916.485] Map Script: - [224916.485] Map Script: - - Assigned to Random - - [224916.485] Map Script: Luxury type 13 [224916.485] Map Script: Luxury type 20 [224916.485] Map Script: Luxury type 34 [224916.485] Map Script: Luxury type 24 [224916.485] Map Script: - [224916.485] Map Script: - - Luxuries handled via Special Case - - [224916.485] Map Script: Luxury type 18 [224916.485] Map Script: - [224916.485] Map Script: - - Disabled - - [224916.485] Map Script: Luxury type 30 [224916.485] Map Script: Luxury type 31 [224916.485] Map Script: Luxury type 19 [224916.485] Map Script: Luxury type 15 [224916.485] Map Script: Luxury type 23 [224916.485] Map Script: Luxury type 16 [224916.485] Map Script: Luxury type 17 [224916.485] Map Script: Luxury type 25 [224916.485] Map Script: Luxury type 21 [224916.485] Map Script: Luxury type 27 [224916.485] Map Script: - - - - - - - - - - - - - - - - [224916.485] Map Script: Map Generation - Placing City States [224916.485] Map Script: Map Generation - Choosing sites for City States [224916.500] Map Script: All city states assigned. [224916.500] Map Script: Map Generation - Placing Luxuries [224916.500] Map Script: - [224916.500] Map Script: Attempting to place Luxury# 33 at start plot 31 11 in Region# 1 [224916.500] Map Script: - [224916.500] Map Script: Attempting to place Luxury# 26 at start plot 7 18 in Region# 2 [224916.500] Map Script: - [224916.500] Map Script: - [224916.500] Map Script: -Assigned Luxury Type 14 to City State# 1 [224916.500] Map Script: - [224916.500] Map Script: - [224916.500] Map Script: -Assigned Luxury Type 14 to City State# 2 [224916.500] Map Script: - [224916.500] Map Script: - [224916.500] Map Script: -Assigned Luxury Type 14 to City State# 3 [224916.500] Map Script: - [224916.500] Map Script: - [224916.500] Map Script: -Assigned Luxury Type 26 to City State# 4 [224916.500] Map Script: - [224916.500] Map Script: - - - [224916.500] Map Script: Attempting to place regional luxury # 33 in Region# 1 [224916.500] Map Script: - [224916.500] Map Script: - - - [224916.500] Map Script: Attempting to place regional luxury # 26 in Region# 2 [224916.500] Map Script: * [224916.500] Map Script: * iNumTypesRandom = 4 [224916.500] Map Script: * [224916.500] Map Script: - [224916.500] Map Script: --- Eligible Types List for Second Luxury in Region# 1 --- [224916.500] Map Script: - Found eligible luxury type: 18 [224916.500] Map Script: --- End of Eligible Types list for Second Luxury in Region# 1 --- [224916.500] Map Script: - [224916.500] Map Script: Placed Second Luxury type of ID# 20 for start located at Plot 31 11 in Region# 1 [224916.500] Map Script: - [224916.500] Map Script: --- Eligible Types List for Second Luxury in Region# 2 --- [224916.500] Map Script: - Found eligible luxury type: 18 [224916.500] Map Script: --- End of Eligible Types list for Second Luxury in Region# 2 --- [224916.500] Map Script: - [224916.500] Map Script: Placed Second Luxury type of ID# 20 for start located at Plot 7 18 in Region# 2 [224916.500] Map Script: Map Generation - Placing Strategics [224916.500] Map Script: Map Generation - Placing Bonuses [224916.500] Map Script: Map Generation - Normalize City State Locations [224916.500] Map Script: - [224916.500] Map Script: --- Table of Results, New Start Finder --- [224916.500] Map Script: - [224916.500] Map Script: Region# 1 has start plot at: 31 11 with Fertility Rating of 295 [224916.500] Map Script: - [224916.500] Map Script: Region# 2 has start plot at: 7 18 with Fertility Rating of 245 [224916.500] Map Script: - [224916.500] Map Script: --- End of Start Finder Results Table --- [224916.500] Map Script: - [224916.500] Map Script: - [224916.500] Map Script: --- Table of Final Results, City State Placements --- [224916.500] Map Script: - [224916.500] Map Script: - City State 1 in Region 1 is located at Plot 28 21 [224916.500] Map Script: - City State 2 in Region -1 is located at Plot 6 4 [224916.500] Map Script: - City State 3 in Region -1 is located at Plot 27 5 [224916.500] Map Script: - City State 4 in Region -1 is located at Plot 1 12 [224916.500] Map Script: - [224916.500] Map Script: - - - - - [224916.500] Map Script: - [224916.500] Map Script: --- Table of Final Results, Resource Distribution --- [224916.500] Map Script: - [224916.500] Map Script: - LUXURY Resources - [224916.500] Map Script: - Whale...: 3 [224916.500] Map Script: - Pearls..: 3 [224916.500] Map Script: - Gold....: 0 [224916.500] Map Script: - Silver..: 0 [224916.500] Map Script: - Gems....: 0 [224916.500] Map Script: - Marble..: 2 [224916.500] Map Script: - Ivory...: 0 [224916.500] Map Script: - Fur.....: 5 [224916.500] Map Script: - Dye.....: 0 [224916.500] Map Script: - Spices..: 0 [224916.500] Map Script: - Silk....: 0 [224916.500] Map Script: - Sugar...: 0 [224916.500] Map Script: - Cotton..: 0 [224916.500] Map Script: - Wine....: 5 [224916.500] Map Script: - Incense.: 0 [224916.500] Map Script: - Expansion LUXURY Resources - [224916.500] Map Script: - Copper..: 0 [224916.500] Map Script: - Salt....: 0 [224916.500] Map Script: - Citrus..: 2 [224916.500] Map Script: - Truffles: 2 [224916.500] Map Script: - Crab....: 0 [224916.500] Map Script: - [224916.500] Map Script: + TOTAL.Lux: 32 [224916.500] Map Script: - [224916.500] Map Script: - STRATEGIC Resources - [224916.500] Map Script: - Iron....: 14 [224916.500] Map Script: - Horse...: 22 [224916.500] Map Script: - Coal....: 20 [224916.500] Map Script: - Oil.....: 53 [224916.500] Map Script: - Aluminum: 11 [224916.500] Map Script: - Uranium.: 10 [224916.500] Map Script: - [224916.500] Map Script: - BONUS Resources - [224916.500] Map Script: - Cow.....: 3 [224916.500] Map Script: - Wheat...: 3 [224916.500] Map Script: - Sheep...: 3 [224916.500] Map Script: - Deer....: 8 [224916.500] Map Script: - Banana..: 2 [224916.500] Map Script: - Fish....: 27 [224916.500] Map Script: - Stone...: 5 [224916.500] Map Script: - [224916.500] Map Script: ----------------------------------------------------- [224916.500] Map Script: ------------------------------- [224916.500] Map Script: Map Generation - Adding Goodies [224916.500] Map Script: ------------------------------- [224916.500] Map Script: Determining continents for art purposes (MapGenerator.Lua) [224916.641] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224918.388] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224918.497] CivilopediaScreen: SetSelectedCategory(12) [224918.497] CivilopediaScreen: CivilopediaCategory[CategoryTerrain].DisplayList [224918.513] CivilopediaScreen: SetSelectedCategory(1) [224918.513] CivilopediaScreen: CivilopediaCategory[CategoryHomePage].DisplayList [224918.528] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224918.544] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224918.669] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224918.684] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224918.715] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224918.762] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion2\Tutorial\Lua\TutorialInclude_Expansion2.lua [224918.762] Tutorial: Loaded Additional Tutorial checks - Assets\DLC\Expansion\Tutorial\lua\TutorialInclude_Expansion1.lua [224918.793] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224918.809] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224918.825] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.090] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.105] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.152] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\PuppetCityPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarPlunderTradeRoutePopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\DLC\Expansion2\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmImprovementRebuildPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\NetworkKickedPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\CityPlotManagementPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCommandPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivEnterTerritoryPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\LiberateMinorPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ReturnCivilianPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\AnnexCityPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarMovePopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\BarbarianRansomPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmGiftPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmCityTaskPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\PuppetCityPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\DeclareWarRangeStrikePopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\ConfirmPolicyBranchPopup.lua [224919.152] GenericPopup: Loaded Popup - Assets\UI\InGame\PopupsGeneric\MinorCivGoldPopup.lua [224919.230] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.246] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.261] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.277] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.293] EconomicGeneralInfo: Total Units - 2 [224919.293] EconomicGeneralInfo: Maint Free Units - 0 [224919.293] EconomicGeneralInfo: Paid Units - 2 [224919.308] EconomicGeneralInfo: Total Units - 2 [224919.308] EconomicGeneralInfo: Maint Free Units - 0 [224919.308] EconomicGeneralInfo: Paid Units - 2 [224919.339] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.495] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.511] ChoosePantheonPopup: 32 [224919.511] ChoosePantheonPopup: 963 [224919.511] ChoosePantheonPopup: 995 [224919.542] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.558] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.573] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.589] ChooseIdeologyPopup: 32 [224919.589] ChooseIdeologyPopup: 963 [224919.589] ChooseIdeologyPopup: 995 [224919.620] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.636] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.667] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.683] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.729] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.761] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.823] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.839] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.901] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.917] MT_Initialize: MT_Initialize.lua [224919.917] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.979] MT_Initialize: ERROR: Failed to load Cep_Options.sql [224919.979] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224919.995] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224920.104] StoryPopup: 45 ms loading Story_Events.lua [224920.104] StoryPopup: 0 ms loading StoryPopup.lua [224920.104] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224920.104] TW_Init: Initializing TW_Init.lua [224920.556] TW_Init: 445 ms loading Game.Stats [224920.556] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224920.603] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224920.619] Syntax Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI\CEAI_FixTables.lua:216: '}' expected (to close '{' at line 187) near '=' [224920.681] AdvisorInfoPopup: Closing Advisor Info [224920.681] Demographics: Dequeuing demographics [224920.681] Demographics: Dequeuing demographics [224920.697] MT_Initialize: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:1015: attempt to call field 'GetHandicapInfo' (a nil value) [224920.697] MT_Initialize: stack traceback: [224920.697] MT_Initialize: 2: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua: 1015 [224920.697] MT_Initialize: 3: Tail call [224920.697] MT_Initialize: 4: C function [224920.697] MT_Initialize: 5: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\Core\MT_ErrorHandler.lua: 41 [224920.697] MT_Initialize: 6: Tail call [224920.697] MT_Initialize: 7: C function [224920.697] MT_Initialize: 8: C function [224920.697] MT_Initialize: 9: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\Core\MT_Events.lua: 374 [224920.697] MT_Initialize: 10: C function [224920.697] MT_Initialize: 11: C function [224921.133] CEAI_Events: CheckPlayerStartBonuses [224921.133] CEAI_Events: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:691: attempt to call field 'GetWorldInfo' (a nil value) [224921.133] CEAI_Events: stack traceback: [224921.133] CEAI_Events: 2: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua: 691 [224921.133] CEAI_Events: 3: Tail call [224921.133] CEAI_Events: 4: C function [224921.133] CEAI_Events: 5: SafeCall C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\Core\MT_ErrorHandler.lua: 41 [224921.133] CEAI_Events: 6: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua: 803 [224921.133] CEAI_Events: 7: C function [224921.133] CEAI_Events: 8: C function [224921.133] CEAI_Events: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:691: attempt to call field 'GetWorldInfo' (a nil value) [224921.133] CEAI_Events: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:691: attempt to call field 'GetWorldInfo' (a nil value) [224921.133] CEAI_Events: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:691: attempt to call field 'GetWorldInfo' (a nil value) [224921.133] CEAI_Events: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:691: attempt to call field 'GetWorldInfo' (a nil value) [224921.133] CEAI_Events: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\AI/CEAI_Events.lua:691: attempt to call field 'GetWorldInfo' (a nil value) [224921.133] CEAI_Events: CheckPlayerStartBonuses Done [224921.133] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\Core\MT_Events.lua:650: attempt to call field 'GetWorldInfo' (a nil value) [224931.585] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\ClassMethods\MT_Misc.lua:52: attempt to call field 'GetSpeedInfo' (a nil value) [224932.865] MT_Initialize: INFO Turn 1 OnTurnStart [224932.880] MT_Initialize: INFO Turn 1 OnTurnStart Total 0.019 seconds [224933.863] TurnProcessing: Hiding TurnProcessing [224937.108] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1018: attempt to call field 'GetHandicapInfo' (a nil value) [224937.108] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value) [224937.170] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value) [224937.186] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value) [224937.202] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value) [224937.233] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value) [224937.373] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value) [224941.788] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value) [224941.882] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value) [224942.053] Runtime Error: C:\Users\Shmoo\Documents\My Games\Sid Meier's Civilization 5\MODS\Communitas AI and Tools (v 3)\Tools\YieldLibrary\YieldLibrary.lua:1830: attempt to call field 'GetHandicapInfo' (a nil value)