Kessler is a simulation environment loosely modeled after our internal project PsiBee and the external project Fuzzy Asteroids. The game has ships that shoot bullets at asteroids to gain score. Ships can collide with asteroids and other ships and lose lives.
Currently ships only have discrete lives, adding HP will allow for more granular impact consequences leading to more complex agent behaviors and considerations.
Currently ships only have discrete lives, adding HP will allow for more granular impact consequences leading to more complex agent behaviors and considerations.