Closed user9536 closed 4 years ago
The new ones include platform sdk and avatar sdk, I installed from Oculus website, Unity's Package manager and asset store, but controller_left and right still missing from LocalAvatar
I have tried different unity versions and made new separated projects, then imported the oculus integration package and fixed the manifest problem (users are supposed to delete the manifest file and regenerate it using the tool) but it won't fix the localavatar having missing gameobjects inside. I will try if I can download some tutorial examples and replace with their localavatar prefab.
So although most tutorials show the prefab "LocalAvatar" but "LocalAvatarWithGrab" is what we're actually looking for. I will work on the grabbing objects now.
At first the camera prefabs were missing, I thought it was my own problem so I removed the entire folder and imported the package again. The camera prefabs are there now but there are other missing stuff, just like the LocalAvatar is supposed to be a Prefab that includes controller_left and controller_right and they aren't there. https://circuitstream.com/blog/oculus-unity-setup/