ThallasTV / HelloWorldMcomp

Mcomp Group Project
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First Prototype? #2

Open ThallasTV opened 5 years ago

ThallasTV commented 5 years ago

I have attached a rough plan which can act as our first Milestone. Obviously this is subject to change but I believe this is a good starting point.

thumbnail_20190924_133105

ThallasTV commented 5 years ago

Additionally, I will include the idea's that were brainstormed on monday between us. image

user9536 commented 5 years ago

Converting it into draw.io diagram: https://drive.google.com/file/d/1Q2sfjTAjuZJkCPnb95x3443sJb4f9DAw/view?usp=sharing Please open with draw.io diagram for editing.

ThallasTV commented 5 years ago

Here I have found on the Unity website which covers in decent detail on how Level of detail works.

This will aid us with our plan of zooming into the planet and the detail of the enviroment will increase.

https://docs.unity3d.com/Manual/LevelOfDetail.html

ThallasTV commented 5 years ago

Since I have taken the role to focus on research within this group project, I have taken the time to note down a lot of the area's that requires research.

Idea's have been noted down on a whiteboard temporarily. thumbnail_20191001_003126

user9536 commented 5 years ago

I'll do you a favour.

Hello World - What to research?

user9536 commented 5 years ago

Gantt chart: https://docs.google.com/spreadsheets/d/1O8zz7dlXItogoI_2Hqo1Lmnesm2WUgyH9A4nXA7_WOk/edit?usp=sharing

ThallasTV commented 5 years ago

I found a resource for the VR section of the game, it involves the implementation of picking up and moving objects within unity, however it states its for the vive but i'm currently unsure whether it will also work with the Oculus Rift @user9536

https://circuitstream.com/blog/grab-vive/

EDIT

I have located a resource for the Oculus Rift

https://circuitstream.com/blog/grab-oculus/