ThatOpen / engine_components

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Walkthrough feature same with Naviswork #123

Closed albim0420 closed 4 months ago

albim0420 commented 1 year ago

Description 📝

I would expect the walkthrough feature to have the same weight as Naviswork and the one here:

  1. http://yomotsu.github.io/meshwalk/examples/7_all-together.html
  2. https://yomotsu.github.io/meshwalk/examples/5_terrain.html

I'm grateful to the authors of IFCjs and look forward to this feature coming soon to new versions of openbim-components

image

Suggested solution 💡

No response

Alternative ⛕

No response

Additional context ☝️

No response

Validations ✅

shahbaziparisa commented 5 months ago

Description 📝

I would expect the walkthrough feature to have the same weight as Naviswork and the one here:

  1. http://yomotsu.github.io/meshwalk/examples/7_all-together.html
  2. https://yomotsu.github.io/meshwalk/examples/5_terrain.html

I'm grateful to the authors of IFCjs and look forward to this feature coming soon to new versions of openbim-components

image

Suggested solution 💡

No response

Alternative ⛕

No response

Additional context ☝️

No response

Validations ✅

  • [x] Read the docs.
  • [x] Check that there isn't already an issue that requests the same feature to avoid creating a duplicate.

Hi Did you find anyway to add fps control openbim project?

agviegas commented 4 months ago

Hey, we are trying to keep the libraries small and scoped, so that we can effectively maintain and improve them over time. This is a neat idea, can be easily done with our APIs and we might make a tutorial for this. In the meantime, you can look for three.js generic tutorials, as in the end we are just creating THREE.js Meshes, so you should be able to easily set this up yourself. Cheers!