ThatRozebudDude / FPS-Plus-Public

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Compile issue #102

Closed ModdingGaming10 closed 3 weeks ago

ModdingGaming10 commented 1 month ago

source/note/Note.hx:120: characters 10-15 : Warning : Potential typo detected (expected similar values are characters.AnimType.frames) source/note/Note.hx:120: characters 10-15 : Warning : Potential typo detected (expected similar values are frames). Consider using var frame instead source/note/Note.hx:127: characters 11-16 : Warning : Potential typo detected (expected similar values are characters.AnimType.frames) source/note/Note.hx:127: characters 11-16 : Warning : Potential typo detected (expected similar values are frames). Consider using var frame instead source/note/Note.hx:148: characters 10-15 : Warning : Potential typo detected (expected similar values are characters.AnimType.frames) source/note/Note.hx:148: characters 10-15 : Warning : Potential typo detected (expected similar values are frames). Consider using var frame instead source/note/Note.hx:154: characters 10-15 : Warning : Potential typo detected (expected similar values are characters.AnimType.frames) source/note/Note.hx:154: characters 10-15 : Warning : Potential typo detected (expected similar values are frames). Consider using var frame instead source/AtlasSprite.hx:34: characters 14-21 : flxanimate.animate.FlxAnim has no field onFrame source/AtlasSprite.hx:48: characters 72-76 : Null has no field name source/Character.hx:458: characters 10-16 : Warning : Potential typo detected (expected similar values are characters.AnimType.frames) source/AtlasSprite.hx:104: characters 72-76 : Null has no field name source/PlayState.hx:1062: characters 10-15 : Warning : Potential typo detected (expected similar values are frames). Consider using var frame instead source/PlayState.hx:1069: characters 10-15 : Warning : Potential typo detected (expected similar values are frames). Consider using var frame instead source/PlayState.hx:1076: characters 10-15 : Warning : Potential typo detected (expected similar values are frames). Consider using var frame instead source/AtlasSprite.hx:195: characters 14-20 : flxanimate.animate.FlxAnim has no field resume source/AtlasSprite.hx:241: characters 40-47 : flixel.math.FlxMatrix should be Int source/AtlasSprite.hx:241: characters 40-47 : ... For function argument 'curFrame' source/AtlasSprite.hx:249: characters 9-18 : Unknown identifier : relativeX source/AtlasSprite.hx:250: characters 9-18 : Unknown identifier : relativeY source/AtlasSprite.hx:253: characters 132-139 : Array should be Null source/AtlasSprite.hx:253: characters 132-139 : ... For optional function argument 'colorTransform' source/AtlasSprite.hx:254: characters 22-32 : Unknown identifier : _indicator source/AtlasSprite.hx:254: characters 22-32 : ... For function argument 'limb'

moxie-coder commented 1 month ago

have you tried flxanimate 3.0.4?

KittySleeper commented 1 month ago

have you tried flxanimate 3.0.4?

hello there memehoovy

moxie-coder commented 1 month ago

have you tried flxanimate 3.0.4?

hello there memehoovy

oh hey Brandon

ThatRozebudDude commented 1 month ago

Duplicate of #96 Read through that, it should fix the issue.

ModdingGaming10 commented 4 weeks ago

i got Warning: Lime version may not be compatible with OpenFL openfl (expected version 7.7.0+) Use before to include a specific version Warning: Lime version may not be compatible with OpenFL 9.4.0 (expected version 7.7.0+) Use before to include a specific version source/Prebuild.hx:15: Building... ERROR source/funkin/graphics/video/FunkinVideoSprite.hx:4: characters 8-37

4 | import hxcodec.flixel.FlxVideoSprite; | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ | Type not found : hxcodec.flixel.FlxVideoSprite

ThatRozebudDude commented 4 weeks ago

1) Did you do everything in the other thread I linked? 2) What are you compiling because FPS Plus doesn't have a FunkinVideoSprite.hx?

ModdingGaming10 commented 4 weeks ago

i can try again

ModdingGaming10 commented 4 weeks ago

i compiling FPS Plus