Closed Chenjox closed 7 years ago
As of 1.12, yes you need ContentTweaker for implementing Custom Materials.
The new script that can be used as an example for this can be found in ContentTweaker's WIki.
As a suggestion: I would notice my audience about the now necessary ContentTweaker on the libaries site to counteract confusion.
Thank you for your help
Correct. This is a really new change so we're still in process of making sure the documentation gets updated!
I am a bit confused with this mod and i am unable to find proper documentation.
I created a script as described in the wiki and copy-pasted it and replaced the variable name. But when i start up the game, no custom materials can be found.
Do you need ContentTweaker for implementing custom materials?
Using: Minecraft Version: 1.12.2 Forge: forge1.12.2-14.23.0.2486 BASE: 3.3.0
Also Using: Binnie-Mods Calculator CommonCapabilities Crafttweaker Cucumber CyclopsCore Forestry Forgelin HardcoreDarkness Industrialforegoing IntegratedDynamics & Tunnels JEI mcjtylib mysticalagriculture QuantumStorage RebornCore refinedstorage rftools sonarcore Techreborn tesla-core-lib
Thank you in advance Chenjox