Closed pyure closed 6 years ago
When building an object of partType "block" (Ahem storage), the texture defaults to the same used for the metal block texture.
var machineFrame = MaterialSystem.getPartBuilder().setName("machine_frame").setPartType(MaterialSystem.getPartType("storage")).build();
Fixed by: https://github.com/The-Acronym-Coders/BASE/commit/1c633105e5f381a3031a7f278a7f4648cc339a5d
When building an object of partType "block" (Ahem storage), the texture defaults to the same used for the metal block texture.