The-Acronym-Coders / BASE

The Central Repo For The B.A.S.E Project
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Variant base texture invisible #90

Closed justinrusso closed 6 years ago

justinrusso commented 6 years ago

Remember that issue I ran into, but appeared like no one else had it? Well... not anymore :(

https://github.com/Darkosto/SevTech-Ages/issues/624

justinrusso commented 6 years ago

resources/contenttweaker/blockstates/materials/aquamarine_ore_minecraft_stone.json:

{
  "forge_marker": 1,
  "defaults": {
    "transform": "forge:default-block",
    "model": "base:ore",
    "textures": {
      "particle": "minecraft:blocks/stone",
      "texture": "minecraft:blocks/stone",
      "ore": "base:blocks/ore",
      "ore_shadow": "base:blocks/ore_shadow"
    }
  },
  "variants": {
    "normal": [
      {}
    ],
    "inventory": [
      {}
    ]
  }
}
justinrusso commented 6 years ago

Worth noting, this appears to only be happening with the minecraft:blocks/stone texture. I have a few ores for other textures than stone, and they are all from other mods, and those display fine.

Buuz135 commented 6 years ago

Have you tried blocks/stone instead?

justinrusso commented 6 years ago

Well, this is how its generated. I can give that a try though. The particle works fine.

justinrusso commented 6 years ago

Didn't make a difference

justinrusso commented 6 years ago

Copying over the options.txt, configs, resources, mods, and the necessary scripts to create the CoT blocks seems to not have the issue..

SkySom commented 6 years ago

Turns out it's an issue on another mod who is changing how the Stone texture works