While most modded pickaxes seem to work just fine, the ones from Thermal Foundation specifically don't. They are unable to damage the boss.
I noticed another inconsistency with the TF pickaxes in another mod called Equipment Tooltips, where not all tooltips added would be visible, which leads me to believe their code is structured in some way that's significantly different from other modded pickaxes.
I see two main solutions to this problem:
One being to add compatibility manually inside of the mod, which may not be worth it.
The better solution I think is to add some list to the config of additional items allowed to damage the Slider boss, where players and/or modpack makers can add compatibility to uncooperative tools manually. This would also technically allow any other pickaxes not from TF unable to damage the boss to be fixed, as well as allow for some additional gameplay options to modpack makers if they want to allow more than just pickaxes.
While most modded pickaxes seem to work just fine, the ones from Thermal Foundation specifically don't. They are unable to damage the boss. I noticed another inconsistency with the TF pickaxes in another mod called Equipment Tooltips, where not all tooltips added would be visible, which leads me to believe their code is structured in some way that's significantly different from other modded pickaxes.
I see two main solutions to this problem:
One being to add compatibility manually inside of the mod, which may not be worth it. The better solution I think is to add some list to the config of additional items allowed to damage the Slider boss, where players and/or modpack makers can add compatibility to uncooperative tools manually. This would also technically allow any other pickaxes not from TF unable to damage the boss to be fixed, as well as allow for some additional gameplay options to modpack makers if they want to allow more than just pickaxes.
That is all. Great mod btw :)