This is a map for a revised Monastery, showing trash level ranges, boss levels, gameobject/NPC spawn locations, basically everything relevant. Use this as a guide when making changes, or when reading the list of required changes below.
Quest NPCs/Objects
[ ] Vorrel Sengutz should spawn on his rack next to Vishas
[ ] Compendium of the Fallen should spawn in a bookshelf on the east wall of the Library
[ ] Mythology of the Titans should spawn next to a bench in the second (northern) alcove in the Library.
[ ] Beginnings of the Undead Threat should spawn on a table in the first (southern) alcove in the Library.
Gameobjects
[ ] Aftermath of the Second War should spawn on the table at the southwestern end of the Library.
[ ] Beyond the Dark Portal should spawn on the table at the northern end of the Library.
Doors should spawn at the colored circles on the map. Doors with their IDs and functions are as follows:
[ ] Hall Door - ID 19587, needs proper displayID (444), should spawn at green circles. Type also needs to be changed to 0 (Door), and should be targetable and usable.
[ ] Boss Door - ID 19588, needs to be created from scratch. Should be non-targetable and non-usable as it's opened as apart of the Mograine/Whitemane encounter. Should use displayID 443.
[ ] Herod's Door - ID 19589, needs to be created from scratch. Should be non-targetable and non-usable as it's opened as apart of the Herod encounter. Should use displayID 444.
Trash NPCs
Re-level Trash NPCs according to the map above. Trash NPCs that need re-leveling:
[ ] Scarlet Adept (currently 33-34, must be 32-33)
[ ] Scarlet Conjuror (currently 35-36, must be 33-34)
[ ] Scarlet Soldier (currently 35-36, must be 33-34)
[ ] Scarlet Evoker (currently 36-37, must be 33-34)
[ ] Scarlet Protector (currently 36-37, must be 33-34)
[ ] Scarlet Scryer (currently 33-34, must be 32-33)
[ ] Scarlet Torturer (currently 33-34, must be 32-33)
[ ] Scarlet Diviner (currently 34-35, must be 32-33)
[ ] Scarlet Chaplain (currently 34-35, must be 32-34)
[ ] Scarlet Monk (currently 34-35, must be 33-34)
[ ] Scarlet Sorcerer (currently 37-38, must be 34-35)
[ ] Scarlet Defender (currently 33-34, must be 34-35)
[ ] Scarlet Myrmidon (currently 33-34, must be 34-35)
[ ] Scarlet Wizard (currently 35-36, must be 34-35)
[ ] Scarlet Champion (currently 35-36, must be 34-35)
[ ] Scarlet Abbot (currently 35-36, must be 34-35)
[ ] Revise trash spawns in the dungeon according to the map (trash pointed to being in a square surrounding an area (i.e. Scarlet Scryer and Scarlet Torturer pointing towards a square surrounding Torture Room means that only those trash NPCs spawn in Torture Room). Ensure that all trash NPCs listed spawn in the dungeon and in their respective areas. Use spawns in beta/release Monastery as a reference.
NOTE: Map may have an error regarding Scarlet Sentry. Level range is currently 31-32, which is satisfactory and blends in nice to the corridor with 32-33 trash in comparison with the 30-31 level range shown on the map.
Revise trash NPCs spells to match their levels closely (use level-appropriate spells in the same vain as NPCs in dungeons like SFK), accommodating for what we have in 0.5.3. If there is no spell that's close to their level, use the highest ranked version. (CURRENTLY LIST IS WIP)
Bosses
Re-level bosses according to the map above. Bosses that need re-leveling:
[ ] Vishas (currently 32, must be 34)
[ ] Thalnos (currently 34, must be 35)
Revise boss spells to match their levels closely (use level-appropriate spells in the same vain as NPCs in dungeons like SFK), accommodating for what we have in 0.5.3. If there is no spell that's close to their level, use the highest ranked version. Bosses should cast their spells in a manner similar to their scripts in vmangos/trinitycore. Bosses that need spell revisions:
[ ] Herod
[ ] Vishas
[ ] Thalnos
[ ] Mograine & Whitemane
[ ] Fairbanks
Add scripting appropriate to how the bosses worked in beta, adapting to what we have in 0.5.3. Bosses that need scripting:
[ ] Loksey (Hounds must respawn when Loksey resets)
[ ] Herod (Whirlwind casts on event timer as there's issues when adding it to a spell list, enrage at 50% using the spell Crazed [ID 5915] and emoting "becomes enraged!", open Herod's Door gameobject which is otherwise closed when he dies)
[ ] Vishas (Vorrel says "Finally. The bastard got what he deserved." when he dies)
[ ] Mograine/Whitemane (Whitemane is non-targetable and cannot be aggro'd, Mograine casts Divine Shield at 50% HP, when Mograine reaches 0 HP he "fake dies" [plays death animations and stays down but becomes non-targetable and is technically still alive, also plays sound when this happens] and opens Boss Door which is otherwise closed and Whitemane then becomes targetable and immediately aggros the party, when Whitemane dies Mograine dies for real and becomes targetable again.)
[ ] Decide whether or not to use trash loot (Swampchill Fetish, Mark of Kern, etc) as boss loot.
Dungeon Loot
NOTE: Sunblaze Coif is good, as its item level, even under the scaling formula used for trash/bosses, remains the same, and no bosses match the level of the Coif, meaning it can remain a trash drop regardless of our decision about using trash loot as boss loot. No changes required for this item.
[ ] Mark of Kern should be item level 35, and in turn the level requirement should be 25, as its current item level (39) is too high for the dungeon (37 tops). Solved this issue by being scaled down according to same formula used on trash/bosses, resulting in the new item level. Should drop from Herod at a low drop chance if we decide to use trash loot as boss loot.
[ ] Sliverblade should be item level 34, and in turn the level requirement should be 24, as while its current item level (37) isn't too high for the dungeon (37 tops), but was scaled down using the same formula used on trash/bosses like the rest of the loot, resulting in this new item level. Should drop from Vishas at a low drop chance if we decide to use trash loot as boss loot. Should be an uncommon item with different stats according to this source: http://web.archive.org/web/20060523234646/http://wow.allakhazam.com/db/itemhistory.html?witem=5756
[ ] Swampchill Fetish should be item level 35, and in turn the level requirement should be 25, as its current item level (38) is too high for the dungeon (37 tops). Solved this issue by being scaled down according to same formula used on trash/bosses, resulting in the new item level. Should drop from Thalnos at a medium drop chance if we decide to use trash loot as boss loot.
More info to be added later, in terms of Quest/Quest Rewards and any other remaining info.
This is a map for a revised Monastery, showing trash level ranges, boss levels, gameobject/NPC spawn locations, basically everything relevant. Use this as a guide when making changes, or when reading the list of required changes below.
Quest NPCs/Objects
Gameobjects
Trash NPCs
Re-level Trash NPCs according to the map above. Trash NPCs that need re-leveling:
[ ] Revise trash spawns in the dungeon according to the map (trash pointed to being in a square surrounding an area (i.e. Scarlet Scryer and Scarlet Torturer pointing towards a square surrounding Torture Room means that only those trash NPCs spawn in Torture Room). Ensure that all trash NPCs listed spawn in the dungeon and in their respective areas. Use spawns in beta/release Monastery as a reference.
NOTE: Map may have an error regarding Scarlet Sentry. Level range is currently 31-32, which is satisfactory and blends in nice to the corridor with 32-33 trash in comparison with the 30-31 level range shown on the map.
Bosses
Re-level bosses according to the map above. Bosses that need re-leveling:
Revise boss spells to match their levels closely (use level-appropriate spells in the same vain as NPCs in dungeons like SFK), accommodating for what we have in 0.5.3. If there is no spell that's close to their level, use the highest ranked version. Bosses should cast their spells in a manner similar to their scripts in vmangos/trinitycore. Bosses that need spell revisions:
Add scripting appropriate to how the bosses worked in beta, adapting to what we have in 0.5.3. Bosses that need scripting:
[ ] Decide whether or not to use trash loot (Swampchill Fetish, Mark of Kern, etc) as boss loot.
Dungeon Loot
NOTE: Sunblaze Coif is good, as its item level, even under the scaling formula used for trash/bosses, remains the same, and no bosses match the level of the Coif, meaning it can remain a trash drop regardless of our decision about using trash loot as boss loot. No changes required for this item.
More info to be added later, in terms of Quest/Quest Rewards and any other remaining info.