The-Architect-Crew / the-architect-game

Minetest subgame, for stability, consistency and fun
GNU Lesser General Public License v2.1
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Freeze wieldview #37

Closed ChandlerBing1994 closed 10 months ago

ChandlerBing1994 commented 2 years ago

I suggest replacing wieldview with WieldView II, as WV2 uses textures instead of entities.

https://forum.minetest.net/viewtopic.php?t=25358

lisacvuk commented 2 years ago

If we can clean up the dependencies - there are four, out of which we have only 3d_armor.

neinwhal commented 2 years ago

As i stated in discord, the method this mod uses is a mass over-complication of things. Entities have benefits compared to textures, it can handle a wider variety of appearances. If we want to switch to textures, however, for a slight improvement in lag reduction, it can be done in less complication means, in conjunct with 3d_armour.

Considering this a very low priority, I would rather keep the current wieldview mod and relook again at it at the later stage.

lumberjackgames commented 2 years ago

Agreed with the other devs. We can revisit this in the future but not an essential improvement right now.

neinwhal commented 10 months ago

minor non-essential improvement, to be reconsidered when/if working on the player model.