The-Architect-Crew / the-architect-game

Minetest subgame, for stability, consistency and fun
GNU Lesser General Public License v2.1
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[Concept] Advanced chest (morechests & more) #69

Closed neinwhal closed 2 years ago

neinwhal commented 2 years ago

This proposes to combine functions of morechests into a single storage node. Much like I have done with signs; There will be a lock icon within chests to determine whether the chest is locked/protect-locked/dropbox/mailbox. The shared field is integrated in as well, if the chest is locked/protect-locked/mailbox, the shared field will be considered.

I would like to add QOL improvements as well. Some things that I have in mind are:

Visual-wise, I'm still deciding what the chest should look like, any suggestions in this department is appreciated as well. For now, im leaning towards a simple cabinet-like design (ikea eket) or a cardboard box-like.

Opening the floor for any other suggestions to add as well. But anything entity-involved is out of the question, such as equipping the chest with an itemframe-like function; unless you have an idea how to approach it with other means.

lumberjackgames commented 2 years ago

Everything sounds good. I like the lock mechanic. Simple wood/material cabinets would be great or just an improved chest with a bit better texture is okay with me too. Cardboard box might be sort of bland or unattractive imo. Crates are cool.

ChandlerBing1994 commented 2 years ago

Very good! Though I think the chests should stay the same as the default with some minor visual improvements. an IKEA EKET is a bit much, and a cardboard box is too bland and unattractive as lumber said.

neinwhal commented 2 years ago

I like the idea of crates, i was trying to think of a node that looks visually simple yet complex to be interesting enough, i think crates fill the category just nice.

theraven262 commented 2 years ago

I like this idea very much, yes