Closed ValhallaCommunity closed 1 year ago
I have resolved this issue by changing Line #10 of the AssignDropToCreature Method within the ItemManager.Item Class to resolve the newly changed ZNetScene Instance which is now named s_instance instead of m_instance.
here is the changed Line
foreach (KeyValuePair<Character, CharacterDrop.Drop> keyValuePair in serializedDrop.toCharacterDrops(ZNetScene.s_instance, this.Prefab))
I have resolved this issue by changing Line #10 of the AssignDropToCreature Method within the ItemManager.Item Class to resolve the newly changed ZNetScene Instance which is now named s_instance instead of m_instance. here is the changed Line
foreach (KeyValuePair<Character, CharacterDrop.Drop> keyValuePair in serializedDrop.toCharacterDrops(ZNetScene.s_instance, this.Prefab))
Thanks for taking the time and doing this although ours were being worked on, also there was a change in m_players as well. We ask you remove your uploads. Thank you.
Hey Bees Decree Team!
[Error : Unity Log] MissingFieldException: Field 'ZNetScene.m_instance' not found. Stack trace: (wrapper dynamic-method) ItemManager.Item.DMD<ItemManager.Item::Patch_ZNetSceneAwake>(ZNetScene) (wrapper dynamic-method) ZNetScene.DMD<ZNetScene::Awake>(ZNetScene)
When loading up under the updated Valheim Patch, I started to remove mods 1 at a time until I no longer got this error. I removed Distance Dynasties and it resolved this error.
Likelihood: Very High - 100% repro rate Severity: Blocker / Critical - unable to start world with this error - which shuts down the mod pack and community world.
Thanks for any expedited look into this!