Closed sanctum32 closed 9 months ago
Just want to add note - some movable vehicles places ROOT movement flag on passenger, so technically base target is not moving for follower while vehicle is moving. In base, i'm unsure, this probably needs distance checks probably
In this commit i added basic checks which will check target's current vehicle movement flags to determine if it moved. By default if if player is on vehicle, follow units will not follow player I honestly unsure if these changes are acceptable by current standarts.
Changes proposed:
Issues addressed: Fixes #
Tests performed: (Does it build, tested in-game, etc)
Known issues and TODO list: