Closed sanctum32 closed 9 months ago
This issue mainly is triggered because when https://github.com/The-Cataclysm-Preservation-Project/TrinityCore/blob/master/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp#L286 is called, it sets path as done but https://github.com/The-Cataclysm-Preservation-Project/TrinityCore/blob/master/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp#L306 is missing check for _done variable, so it still attempts to continue step anyways
c783cf7d0f8673001db124743c624ddb5f19db0c
Fixes issues with non repeatable waypoints Also this fixed script related hooks
Changes proposed:
Issues addressed: Fixes #
This fixes issue where waypoint may could be repeated several times even when waypoints is set to not be repeatable
Tests performed: (Does it build, tested in-game, etc)
This mainly can be tested with https://gist.github.com/sanctum32/3eda5c5841cf9be69ad08f6ff0138013, i'm still developing this quest and grandma SAI script is missing but mainly testing with lucius, test results could be seen before and after.
Known issues and TODO list:
None