Is your feature request related to a problem? Please describe.
On my community's server, we want to simplify the economy and simply use fixed prices. I understand that mods go with the "bid" feature and open market. So to adapt, we want to set a base-price for every item so everyone on the server can know how much something costs before selling it.
Describe the solution you'd like
The prices are already indicated in the item prices JSON, so that command would simply show that price to the player.
And if possible, add a "fixed price" buy and sell system. For this, instead of taking the player's custom price when placing a sell offer, it would take the base-price. Maybe use that default price when the player doesn't set a custom price.
Example :
/ge sell <item> <meta> <amount> [price]
As you see, price is optional. If absent, base-price is used.
It's just an idea.
Is your feature request related to a problem? Please describe. On my community's server, we want to simplify the economy and simply use fixed prices. I understand that mods go with the "bid" feature and open market. So to adapt, we want to set a base-price for every item so everyone on the server can know how much something costs before selling it.
Describe the solution you'd like The prices are already indicated in the item prices JSON, so that command would simply show that price to the player.
And if possible, add a "fixed price" buy and sell system. For this, instead of taking the player's custom price when placing a sell offer, it would take the base-price. Maybe use that default price when the player doesn't set a custom price.
Example :
/ge sell <item> <meta> <amount> [price]
As you see, price is optional. If absent, base-price is used. It's just an idea.Thank you, and good luck!