Endermen are trapped in a special sword, and can be used to send out orders quickly throughout your entire army. Once the sword breaks (degrading as you use it for combat or new orders), the enderman is released from its service, angry at you for trapping it. It may or may not acquire new equipment or strength to make it harder than a normal enderman.
Technical note: Maintain a versioned army-wide order state, each entity stores the last revision it received and whether it has overridden that revision. Revisions also track which army members they apply to, such as certain squads or all. When a skeleton is loaded the revisions since the last one it received are checked to determine whether the enderman appears by it to give the new orders. This allows sending orders to skeletons that are in unloaded chunks.
Description
Endermen are trapped in a special sword, and can be used to send out orders quickly throughout your entire army. Once the sword breaks (degrading as you use it for combat or new orders), the enderman is released from its service, angry at you for trapping it. It may or may not acquire new equipment or strength to make it harder than a normal enderman.
Technical note: Maintain a versioned army-wide order state, each entity stores the last revision it received and whether it has overridden that revision. Revisions also track which army members they apply to, such as certain squads or all. When a skeleton is loaded the revisions since the last one it received are checked to determine whether the enderman appears by it to give the new orders. This allows sending orders to skeletons that are in unloaded chunks.
Additional Information
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