Closed b5635 closed 1 year ago
Side note: "dirt" roads can't really be detected with this, because they simply use the dirt surface material. Even in grassy areas there is some of this that clearly isn't a road, such as fields where crops grow.
Stone is also used for the "rocks" in areas, some of which are walkable. This might turn out to be too unwieldy to implement for your average wilderness area.
we probably need to check by tile resref as well, perhaps that might be enough
Daz made a script for this