This is hardly an issue, but I found this when testing a custom map (Steepadel) where the cannons are slightly raised, so you basically have to blast into the cannon. But when doing this, unpressing Blast moves you out of the cannon, which is a bit of a noob trap. It should only function when first pressed, not unpressed.
This is hardly an issue, but I found this when testing a custom map (Steepadel) where the cannons are slightly raised, so you basically have to blast into the cannon. But when doing this, unpressing Blast moves you out of the cannon, which is a bit of a noob trap. It should only function when first pressed, not unpressed.