Closed Gbergz closed 4 months ago
https://www.curseforge.com/minecraft/mc-mods/login-protection
this is needed especially in servers, we all know why.
Tetra Mega Compatibility Bundle Adds compatibility between Tetra and many other mods, including Quark and BYG. Additional datapacks add nether stars for sockets. This could be added to the server at least, if not the whole modpack. Would add more functionality to Tetra and help it be more relevant late-game.
Akashic Tome - Book for all books...great for big mod packs. https://www.curseforge.com/minecraft/mc-mods/akashic-tome
Gauges & Switches - Need more dials and knobs!! https://www.curseforge.com/minecraft/mc-mods/redstone-gauges-and-switches
+1 for https://www.curseforge.com/minecraft/mc-mods/redstone-gauges-and-switches (This is needed) Adds more switches and.. gauges (They look pretty good).
https://www.curseforge.com/minecraft/mc-mods/netherportalfix Ensures correct destinations when travelling back and forth through Nether Portals in Multiplayer
https://www.curseforge.com/minecraft/mc-mods/camera-mod Tired of seeing the same drawings on your wall paintings ? Go make some art yourself !
https://www.curseforge.com/minecraft/mc-mods/enderchests Public, Personal, and Team EnderChests and EnderBags
https://www.curseforge.com/minecraft/mc-mods/dynamic-view Dynamically changes chunk view distance based on load
I will love you forever if you add pocket storage. I know Dank Storage is already in the pack, but (not being mean) pocket storage is superior in every way. https://www.curseforge.com/minecraft/mc-mods/pocket-storage
I will love you forever if you add pocket storage. I know Dank Storage is already in the pack, but (not being mean) pocket storage is superior in every way. https://www.curseforge.com/minecraft/mc-mods/pocket-storage Well, Dank Storage has block placing and voiding as well as more slots at max tier, so how is pocket storage better?
I will love you forever if you add pocket storage. I know Dank Storage is already in the pack, but (not being mean) pocket storage is superior in every way. https://www.curseforge.com/minecraft/mc-mods/pocket-storage Well, Dank Storage has block placing and voiding as well as more slots at max tier, so how is pocket storage better?
Well I will honestly retract my statement.. Did not realize you could place blocks with dank
I would tend to agree with dank being superior. not as good as dank null, but not that far off. Pocket storage is better than a bag, but not by much.
I don't think this is in the pack (it's getting big) but this would be a good addition:
Dimensional Dungeons - Special dimension with ever changing dungeons to explore. https://www.curseforge.com/minecraft/mc-mods/dimensional-dungeons
I just found this mod and it would do great for a lot of builders. Ultimate Immersion That link shows it off and on the download page the mod is on the right. Which is free.
The Outer End https://www.curseforge.com/minecraft/mc-mods/the-outer-end Adds 2 new end biomes, new dungeon-like structures, and more to the outer end islands. Works with betterend and endergetic expansion
The end is already SOOOO busy and packed with crud, it's hard to find any normal biomes and end cities. however, it is very cool with neat new structures and biomes and structures and floating islands, etc. I can't imagine adding anymore to the end, but just my opinion.
I'd Like to suggest Ender Storage, I work with turtles a lot and the Enderchest in there is a part of a lot of my scripts, plus i just feel like the colored enderchest etc are a good fit for this style of pack :)
@truemalism Already have DimStorage
I noticed this was recommended before but it really should be added Client/Server Tab Info https://www.curseforge.com/minecraft/mc-mods/server-tab-info
Also these mods :D https://www.curseforge.com/minecraft/mc-mods/economy-inc https://www.curseforge.com/minecraft/mc-mods/blame/download/3167688 https://www.curseforge.com/minecraft/mc-mods/crash-utilities/download/3144322 https://www.curseforge.com/minecraft/mc-mods/wall-jump https://www.curseforge.com/minecraft/mc-mods/structurize (for blueprints idk)
thank you for reading.
FTBTeam is already a part of the pack but my friends and I aren't able to get the quests to sync. So that would be a great addition. Other than that maybe adding more of the pams mods, or inventory hud.
For help on the main server to find trouble blocks lagging the server to hell.
https://www.curseforge.com/minecraft/mc-mods/crash-utilities
you need to be OP to use this so there isn't a worry for normal people to use it.
I'd like to suggest the following:
1) Savage and Ravage - further illager overhauls 2) Upsizer - increase max stack limit; useful for enchanted books and saddles etc. 3) Bountiful baubles - adds curios similar to the accessories in terraria (fairly balanced imo) 4) Project MMO - although a fairly lengthy configuration, this is a great balancing mod for gameplay; mixes a good implementation of reskillable, levelup, and other similar mods to create a great rpg stats system. Highly configurable. 5) Lost Trinkets - a great (although slightly imbalancing) alternative use for experience where the player is gifted various trinkets while gaining experience, and each provides its own effect. Players can spend exp to equip more. 6) Enchanted Book Redesign - Applies different colours for the enchanted shine on books depending on what the enchantment can be used on. 7) SaveYourPets - pets don't immediately die, and instead enter in a wounded state where they can be saved by using bandages or the like. Protect the pets.
Thanks for reading!
This mods were suggested few weeks ago with no response so I am suggesting again. I would like to see kroeser Integrated mods. From my experience it contains one of the best automation possibilities in term of configuration and it is written very effective on HW. Concrete mods: https://www.curseforge.com/minecraft/mc-mods/integrated-dynamics - base mod https://www.curseforge.com/minecraft/mc-mods/integrated-tunnels - extension for item and fluid transportation https://www.curseforge.com/minecraft/mc-mods/integrated-terminals - extension for showing content of network https://www.curseforge.com/minecraft/mc-mods/integrated-crafting - extension for crafting possibility https://www.curseforge.com/minecraft/mc-mods/integrated-rest - extremely advanced extension for web communication And one from other author: https://www.curseforge.com/minecraft/mc-mods/integrated-nbt - QoL for advanced complex creations
I would like to see at least first two mods which helped me extremely in past to get compact HW efficient automation. Some automations probably would not be possible without these mods. Thanks in advance.
adding a psi addon for people who like playing psi would be great https://www.curseforge.com/minecraft/mc-mods/psionic-upgrades
https://www.curseforge.com/minecraft/mc-mods/blood-needles https://www.curseforge.com/minecraft/mc-mods/phirework https://www.curseforge.com/minecraft/mc-mods/jellyfishing https://www.curseforge.com/minecraft/mc-mods/addendum https://www.curseforge.com/minecraft/mc-mods/cookielicious https://www.curseforge.com/minecraft/mc-mods/seasonals https://www.curseforge.com/minecraft/mc-mods/peculiars
Minecolonies is a lot of fun. I've seen quest for it in MC Eternal as well. so it'll fit in with the quest aspect.
Is there a chance we could get some integration with non-mekanism ores so we can process them in machines like the purifying factory and the injecting factory?
@suitspider22 This is already a thing?
A ritual magic system centered around summonable spirits allows you to do lots of things https://www.curseforge.com/minecraft/mc-mods/occultism
@PoptartOverlord-Xabedo That psi addon is for 1.10 [emote here]
Wandering traders be gone! This would be very nice to have to stop the wandering trader and llamas but alas the plague doctor and rats still will show up (I have a request to add support for the plague doctor): https://www.curseforge.com/minecraft/mc-mods/no-soliciting
@choekstr Already have this in the modpack, basically the same thing. Supports the plague doctor aswell. https://www.curseforge.com/minecraft/mc-mods/nomowanderer
Oh awesome! thanks, going to be using this for sure
Shrink. Shrink is a small mod for Minecraft that allows players to change their player's size. Shrinking to a smaller size allows the player to access places that they could normally not access without breaking blocks.
This one is awesome for building pipes/cables etc
https://www.curseforge.com/minecraft/mc-mods/shrink_
This client-side mod shows a big version of whatever item you hover over. Great for builders looking for the right materials!
First the chisel mod that allows turning all of the blocks into their decorative counterparts (you cannot believe my dismay and general malaise when encountering Astral Sorcery and having to actually SORT and STORE the copious and various marble blocks rather than just chiseling them into base marble and vice versa as is tradition.)
Second, this isn't so much a suggestion for a mod, but a datapack I believe. There are some quality of life recipes missing from this pack, like recombining slabs into whole blocks (Which I honestly was so used to I thought it was vanilla....), or the hopper recipe that uses 5 iron in a V and 2 of any logs in the center to create a hopper.
The Chisel mod hasn't been updated past 1.12 unfortunately.
Environmental Tech https://www.curseforge.com/minecraft/mc-mods/environmental-tech
Server Friendly Digital Miner End Game Power Multiblock arrays
Corail tombstone https://www.curseforge.com/minecraft/mc-mods/corail-tombstone Don't get me wrong we do have a grave mod, but it's not as good as this one. 1: curios when opening the grave mod now, most of the time fly out of your slots. this fixes that 2: Kinda bull when I /back that sometimes it's instant death. Fixed here by the ghostly shape buff. 3: The mod also adds a it of a fun "knowledge of death" thing that adds some other cool stuff. 4: The one we have now is a bit buggy, ive had graves not spawn. with Corail, it tries to find a spot NEAR the death if there is a cave, solid wall, ect.
Thanks for reading uwu!
@hamsterpowerftw It's been planned to swap grave mod for awhile now. But thanks for the suggestion. Will probably happen soon-ish.
AmbientSounds https://www.curseforge.com/minecraft/mc-mods/ambientsounds This mod is client side only, which adds a more vibrant ambience to minecraft (biome sounds, birds, waves)
I feel like the modpack does have every mod I know, but its missing space - https://www.curseforge.com/minecraft/mc-mods/space-bosstools (looks like galacticraft ported to new MC versions)
RFTools Dimensions now on 1.16 (alpha so soon as there's an actual release level build I recommend adding) https://www.curseforge.com/minecraft/mc-mods/rftools-dimensions
Simple Storage Network - Great storage system kind of like AE/Refined storage except has less features and depends soley on actual storage/chests for it's storage...but gives you a connect network of chests to search through and tablets etc. https://www.curseforge.com/minecraft/mc-mods/simple-storage-network
Requestify - Refined Storage Addon. Adds a block that lets you set a certain # of items to always be in the system, it automatically requests and crafts them.
EnderStorage is a mod that offers a means to store your items in The END, causing them to be everywhere and nowhere at the same time. All EnderStorage makes use of the magic of colors to link storage with its little piece of The END.
https://www.curseforge.com/minecraft/mc-mods/ender-storage-1-8
This mod adds a block called a chunkloader, when placed it will keep chunks around it loaded even if no players are nearby or even online. So now your plants can grow and your automatic quarries can run, even when you're not around.
https://www.curseforge.com/minecraft/mc-mods/chicken-chunks-1-8
Contains libraries for 3D math and transformations, model rendering, packets, config, colours, asm and a few other things.
https://www.curseforge.com/minecraft/mc-mods/codechicken-lib-1-8
@PequenaBR Check out "DimStorage" it's like EnderStorage. There's plenty of chunkloaders in the pack already. including FTB CHunks which you can configure if you want more than 8 chunks to load.
I would love to see Artifacts mod being implemented. I feel it might go against Rings of Ascension because it probably will but I would like to see the Artifacts mod being added, I think it'll add more reasons to go adventure more and be a nice mod to have.
BetterEnd (Forge) The biomes it adds for the end are absolutely beautiful, and it plays nice from what I have been able to tell with the existing end mods. https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port
There is also a BetterNether though its forge port isn't estimated to be ready till the end of the month.
id like to suggest the snad mod, which basically speeds up the growth of sugar cane:
https://www.curseforge.com/minecraft/mc-mods/snad-back-to-the-past
id like to suggest the snad mod, which basically speeds up the growth of sugar cane:
https://www.curseforge.com/minecraft/mc-mods/snad-back-to-the-past
But we already have botany pots plus apotheosis is in the pack and those two kinda make snad sorta irrelevant.
Balanced Enchanting- This mod makes it so that enchantments and anvil operations at any level costs the same fixed amount of points.
This is great because 30 levels at 200 xp level is a lot different amount of exp compared to 30 levels at level 30.
https://www.curseforge.com/minecraft/mc-mods/balanced-enchanting
@mrdeadlocked Already on the list of mods to add for next update, check #upcoming-update in the discord.
@Koutsokou It's already in the pack?
@Koutsokou Yes. Yes it is.
Closed.