Closed gh0st31337 closed 4 years ago
Hello, i have completely no idea what could be causing this. Without nothing showing in logs or similar it's gonna be hard to know. Sorry!
Though the "Event Fired" in the logs and server console is from the mod Ender Enhancement and is fixed in the latest version of the pack along with other stuff. Version: 1.08a.
Read the changelog for it here; https://github.com/The-Nexus-Project/Limitless/blob/master/Changelog.md
EDIT: My guess would be it has something to do with the Magnet Enchantment.
It's there a mod that automatically plants things that fall on the ground? I noticed today that when I was cutting down trees that some of the saplings would plant themselves when they hit the ground.
On Tue, Dec 31, 2019, 2:34 PM Gbergz notifications@github.com wrote:
Hello, i have completely no idea what could be causing this. Without nothing showing in logs or similar it's gonna be hard to know. Sorry!
Though the "Event Fired" in the logs and server console is from the mod Ender Enhancement and is fixed in the latest version of the pack along with other stuff. Version: 1.08a https://www.curseforge.com/minecraft/modpacks/tnp-limitless/files/2852408 .
Read the changelog for it here; https://github.com/The-Nexus-Project/Limitless/blob/master/Changelog.md
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Yes there's a mod that re-plants them or rather integrated into a bigger mod. I have no idea what it's called currently though.. I can understand that its annoying.
I found something in the config that is probably doing it. It's in this file Limitless/config/vanillatweaks/world.toml
I will try to disable this later and see if that fixes the issue.
On Tue, Dec 31, 2019, 3:10 PM Gbergz notifications@github.com wrote:
Yes there's a mod that re-plants them or rather integrated into a bigger mod. I have no idea what it's called currently though.. I can understand that its annoying.
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Yes that is probably it! For 1.09 i'll disable that. Thanks for the report.
Though the "Event Fired" in the logs and server console is from the mod Ender Enhancement and is fixed in the latest version of the pack along with other stuff. Version: 1.08a.
These errors are still spamming the client logs on 1.0.8a.
Noticed this aswell. Though they are coming from another mod this time. I'll try to fix this for v1.09!
Describe the bug I am having an issue where I am not able to break plants. It will work just fine, then start not allowing me to break them. They break and immediately replant.
To Reproduce Steps to reproduce the behavior: (Change steps if required.)
Expected behavior The plants should break as normal and go into the inventory.
Screenshots
Additional context Hopefully you can see somewhat in the screenshots what is happening. I also am showing the helmet that has magnet on it. If I have magnet on my gear I can stand away from them when I break them and they will float towards me and then sometimes replant right in front of me. I am not seeing any errors in the server logs or the client logs. However, the client log is filling with the message "Fired".
Crash reports None