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The-Overlore
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lore-machine
MIT License
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fix: minor fixes to adapt to rebase of eternum
#106
edisontim
closed
4 months ago
0
Backup our dbs
#105
cwastche
opened
5 months ago
0
feat: determine a process manager
#104
edisontim
closed
4 months ago
1
feat: determine where we run our lore-machine
#103
edisontim
opened
5 months ago
0
feat: sanitise input of user
#102
edisontim
closed
5 months ago
1
feat: payment system
#101
edisontim
opened
5 months ago
0
feat: Add missing json rpc methods
#100
edisontim
closed
5 months ago
1
enh: refactor builders
#99
edisontim
closed
5 months ago
0
feat: prompt improvements + add satisfaction score
#98
edisontim
closed
5 months ago
0
Faker implementation for npc profile
#97
cwastche
closed
5 months ago
1
Add 'Faker' library to randomise npc background
#96
cwastche
closed
5 months ago
0
Fixed ressource name format when passed to prompt
#95
cwastche
closed
5 months ago
0
Change format of ressource names in events
#94
cwastche
closed
5 months ago
0
Npc reflection
#93
cwastche
opened
6 months ago
0
feat: add json-rpc load testing
#92
edisontim
closed
6 months ago
0
feat: replace ws by json rpc
#91
edisontim
closed
6 months ago
0
spawn_npc guard error
#90
cwastche
closed
5 months ago
2
Generate and fetch npc thoughts for townhall discussions
#89
cwastche
closed
6 months ago
0
bug: NPC doesn't get properly deleted from npc_spawn_db
#88
edisontim
closed
6 months ago
2
feat: get npcs by current_realm_entity_id
#87
edisontim
closed
6 months ago
0
enh: change None return values to throw exceptions
#86
edisontim
closed
5 months ago
1
feat: add validation and adapt types + mock chatGPT responses
#85
edisontim
closed
6 months ago
0
Fixes precision issue when sending signature through ws
#84
cwastche
closed
6 months ago
0
Subscribe to npc_spawn events and handle npc_db
#83
cwastche
closed
6 months ago
1
feat: add ORM for DBs
#82
edisontim
opened
7 months ago
1
Feat/npc spawn db
#81
cwastche
closed
6 months ago
0
bug: explicitely cast ws message received data into the correct type
#80
edisontim
closed
6 months ago
1
bug: check for type of msg received by ws
#79
edisontim
closed
6 months ago
1
feat: sign spawn_npc message and then send it to client + refactor
#78
edisontim
closed
7 months ago
0
enh: typing - replace all dict type by TypedDict
#77
edisontim
closed
6 months ago
1
feat: spawn an NPC using llm for the client
#76
edisontim
closed
7 months ago
0
feat: get NPCs coming from the client
#75
edisontim
closed
7 months ago
0
feat: Use real NPC data when generating townhall
#74
edisontim
closed
7 months ago
0
design: implement aging NPCs (born at 0 and more likely to die when old)
#73
edisontim
opened
7 months ago
1
Can't terminate with sigint when - - prompt arg is given
#72
cwastche
closed
6 months ago
1
Specify "Lords" as a currency to the LLM
#71
cwastche
closed
5 months ago
1
Add error handling if empty or wrong OPENAI_KEY is passed to GPT API call
#70
cwastche
opened
7 months ago
0
bug: Allow generation of multiple prompts at the same time
#69
edisontim
closed
6 months ago
1
feat: change storing of realm_entity_id to realm_id + add subscription to the SpawnNpc event
#68
edisontim
closed
7 months ago
1
enh: Use the responses library to mock GPT response
#67
edisontim
closed
6 months ago
1
Openai generate_name_and_character_trait implementation
#66
cwastche
closed
7 months ago
8
feat: call to LLM that generates a unique name and character trait
#65
edisontim
closed
7 months ago
0
feat: Signature of a message
#64
edisontim
closed
7 months ago
0
feat: npc_spawn_db implemented
#63
edisontim
closed
6 months ago
0
broad shape of message validation
#62
jobez
closed
6 months ago
0
Handle graceful shutdown when receiving SIGINT.
#61
cwastche
closed
7 months ago
0
bug: event doesn't store the realm ID
#60
edisontim
closed
7 months ago
0
Closes #51
#59
cwastche
closed
7 months ago
0
feat: Modify the on-chain villager's character trait
#58
edisontim
opened
7 months ago
1
feat: Allow GPT to output a new character_trait for the villagers
#57
edisontim
opened
7 months ago
1
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