TheAdamSmith / precursor

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Implement Health and Bullet Damage System for Enemies #24

Closed TheAdamSmith closed 6 months ago

TheAdamSmith commented 8 months ago

As part of our ongoing game development efforts, we need to implement a health and bullet damage system for enemies in our Godot project. Currently, enemies lack a health mechanism, making combat interactions incomplete and less engaging for players. This ticket aims to rectify this issue by introducing a robust health system for enemies, allowing them to sustain damage and be defeated by player attacks.

Key Features to Implement:

By completing this ticket, we aim to enhance the overall gameplay experience by adding depth and challenge to combat encounters. Additionally, a functional health and damage system for enemies lays the groundwork for further enemy behavior customization and game mechanics in future development iterations.

TheAdamSmith commented 8 months ago

This was written by chat gpt