TheAlienDoctor / minecraft-resource-pack-converter

Converts Minecraft resource packs between versions (Bedrock and Java)
BSD 3-Clause "New" or "Revised" License
49 stars 2 forks source link

[question] Would this work with polymc? #2

Closed vos6434 closed 2 years ago

vos6434 commented 2 years ago

Would this work with resource packs generated by polymc? https://github.com/TheEpicBlock/PolyMc

TheAlienDoctor commented 2 years ago

Hey, although I have not tested it, most of the textures generated from PolyMC will probably be able to be converted. Bear in mind that this can only convert the actual texture (.png) files and not any json files.

Also as a sidenote I haven't officially announced the release of this program yet because I haven't made a video on how to use it yet, so if you do try using it I would check out either the instructions.txt file or wait for my vid. (Or you can join my Discord server and I can help you there :)

Thanks!

vos6434 commented 2 years ago

Damn it wont show the custom textures on bedrock then.

TheAlienDoctor commented 2 years ago

I am not familiar with how PolyMC works, does it generate custom textures or just textures to replace existing ones?

vos6434 commented 2 years ago

It generates custom textures and uses blockstates to show them. Quote from PolyMc wiki. "PolyMc uses block states that go unused on the client side to display modded blocks. This means there's a limit to how many blocks can be added. Here's an approximate, non-exhaustive, list of how many unused block states each collision shape has:

Full blocks: 971 Uncollidable blocks: 139 (can go up to 283) Doors: 9 Trapdoors: 9 Path blocks: 5 Slabs: 5 Stairs: 4"

TheAlienDoctor commented 2 years ago

If it is changing vanilla textures that are availble in Bedrock yes, however if it is creating new textures then no.